Difference between revisions of "Emulators"
From xboxdevwiki
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|Windows | |Windows | ||
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− | | | + | |XQEMU supports hardware-acceleration for the CPU emulation on Linux through KVM. |
|- | |- | ||
|Maintained | |Maintained | ||
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|Windows | |Windows | ||
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− | | | + | |At the time of writing Cxbx-Reloaded is almost purely HLE. LLE GPU emulation is planned, but currently not implemented. |
|- | |- | ||
|Dead | |Dead | ||
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|Dead | |Dead | ||
|HLE | |HLE | ||
− | |[http://dxbx-emu.com Dxbx] | + | |Dxbx |
− | | | + | |[http://dxbx-emu.com][https://github.com/PatrickvL/Dxbx/] |
− | + | |ShadowTj | |
|Windows | |Windows | ||
| | | | ||
− | | | + | |The project was started on March 23rd 2008. It is an improved port of Cxbx to the Delphi programming language. |
|- | |- | ||
|Unknown | |Unknown | ||
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|Dead | |Dead | ||
|LLE/HLE Hybrid | |LLE/HLE Hybrid | ||
− | | | + | |Hackbox |
| | | | ||
|JayFoxRox | |JayFoxRox | ||
|Windows/Linux | |Windows/Linux | ||
|Private | |Private | ||
− | |This was originally going to be a commercial emulator (but plans were dropped quickly in favor of preservation). The source code was temporarily public but then made private. The source code is still available to a selected group of developers. | + | |This was originally going to be a commercial emulator (but plans were dropped quickly in favor of preservation). The source code was temporarily public but then made private. The source code is still available to a selected group of developers. Hackbox was designed from scratch but re-used code from Cxbx for HLE routine detection. |
|- | |- | ||
|Unknown | |Unknown |
Revision as of 12:06, 15 May 2017
This is a list of known Xbox emulation projects
Status | Approach | Name | Links | Initiator | Platform | License | Notes |
---|---|---|---|---|---|---|---|
Maintained | LLE | XQEMU | espes | Windows | XQEMU supports hardware-acceleration for the CPU emulation on Linux through KVM. | ||
Maintained | LLE/HLE Hybrid | Cxbx-Reloaded | SoullessSentinel | Windows | At the time of writing Cxbx-Reloaded is almost purely HLE. LLE GPU emulation is planned, but currently not implemented. | ||
Dead | HLE | Cxbx | Caustik | Windows | |||
Dead | HLE | Dxbx | [1][2] | ShadowTj | Windows | The project was started on March 23rd 2008. It is an improved port of Cxbx to the Delphi programming language. | |
Unknown | Unknown | Dirtbox | Windows | ||||
Unknown | Unknown | IronBabel | daeken | Unknown | |||
Unknown | Unknown | Steelbreeze | daeken | Unknown | |||
Unknown | Unknown | Zookeeper | daeken | Unknown | |||
Unknown | Unknown | XbeNext | LoveMHz | Windows | |||
Dead | Unknown | Xeon | Windows | ||||
Unknown | Unknown | XProject | Windows | ||||
Unknown | Unknown | xbem | Windows | ||||
Dead | LLE/HLE Hybrid | Hackbox | JayFoxRox | Windows/Linux | Private | This was originally going to be a commercial emulator (but plans were dropped quickly in favor of preservation). The source code was temporarily public but then made private. The source code is still available to a selected group of developers. Hackbox was designed from scratch but re-used code from Cxbx for HLE routine detection. | |
Unknown | LLE | kvmbox | phire | Linux | |||
Unknown | HLE | XboxHLE | Windows | ||||
Unknown | Unknown | boombox | Windows | ||||
Unknown | Unknown | vxb | Windows | ||||
Unknown | Unknown | exciplex | Windows | ||||
Maintained | LLE with bios HLE | MAME/Chihiro | MAME Team | Windows/Linux/Mac/Others | |||
Unknown | LLE with bios HLE | MAME/Xbox | MAME Team | Windows/Linux/Mac/Others | Does this exist yet?[citation needed] | ||
Dead | Unknown | XBVM | Windows | ||||
Dead | Unknown | Xenoborg | blueshogun96 | Windows | |||
Dead | Unknown | Xbox 360 Backward Compatibility | Microsoft | Xbox 360 | Proprietary |