Difference between revisions of "Shrek"
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Shrek uses [[wikipedia:Deferred Rendering|Deferred Rendering]]. Rich Geldreich, a developer of the game, has written multiple articles about the topic[https://sites.google.com/site/richgel99/home]. | Shrek uses [[wikipedia:Deferred Rendering|Deferred Rendering]]. Rich Geldreich, a developer of the game, has written multiple articles about the topic[https://sites.google.com/site/richgel99/home]. | ||
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+ | === Notes === | ||
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+ | * [https://twitter.com/richgel999/status/1208238264240361472 Tweet by Rich Geldreich about development in preparation for E3 demo of Shrek] |
Latest revision as of 23:47, 22 December 2019
Deferred Rendering
Shrek uses Deferred Rendering. Rich Geldreich, a developer of the game, has written multiple articles about the topic[1].