Difference between revisions of "NV2A/Pixel Combiner"
From xboxdevwiki
(Cleanup links and add a super userful nvidia doc) |
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− | The NV2A implements https://www.opengl.org/registry/specs/NV/register_combiners.txt (and https://www.opengl.org/registry/specs/NV/register_combiners2.txt ? ) | + | The NV2A implements [https://www.opengl.org/registry/specs/NV/register_combiners.txt NV_register_combiners] (and [https://www.opengl.org/registry/specs/NV/register_combiners2.txt NV_register_combiners2]?) |
== Debugging == | == Debugging == | ||
PIX from the Microsoft XDK provides great debugging capabilities. | PIX from the Microsoft XDK provides great debugging capabilities. | ||
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+ | == References and links == | ||
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+ | * http://developer.download.nvidia.com/assets/gamedev/docs/ProgrammableTextureBlending.pdf |
Revision as of 23:50, 17 May 2017
The NV2A implements NV_register_combiners (and NV_register_combiners2?)
Debugging
PIX from the Microsoft XDK provides great debugging capabilities.