NV2A/Vertex Shader
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Revision as of 14:02, 30 December 2016 by 151.217.214.155 (talk) (Created page with "== Registers == There are: * 12 temporary registers: R0 to R11 * output registers: oPos, oD0, oD1, oFog, oPts, oB0, oB1, oT0, oT1, oT2, oT3, A0.x * Input data: ??? R12 is a...")
Registers
There are:
- 12 temporary registers: R0 to R11
- output registers: oPos, oD0, oD1, oFog, oPts, oB0, oB1, oT0, oT1, oT2, oT3, A0.x
- Input data: ???
R12 is a mirror of the output register oPos
Instructions
???