Difference between revisions of "AV Cables"

From xboxdevwiki
Jump to: navigation, search
(Created page with "Microsoft released a handful of AV packs for the Xbox. They are connected to the port labelled "Audio Video Input/Output" on the backside of the console. == Connector == {{F...")
(No difference)

Revision as of 18:26, 15 July 2017

Microsoft released a handful of AV packs for the Xbox. They are connected to the port labelled "Audio Video Input/Output" on the backside of the console.

Connector

[FIXME]

Pinout

Pin Description
1 Audio Right
2 Audio Right GND
3 SPDIF Digital Audio
4 V-Sync (VGA Mode)
5 Mode GND
6 Mode GND
7 Mode GND
8 GND
9 Variable
10 Pin 9 GND
11 Variable
12 Pin 11 GND
Pin Description
13 Vcc
14 Audio Left
15 Audio Left GND
16 H Sync (VGA Mode)
17 Mode Select 1
18 Mode Select 2
19 Mode Select 3
20 +12V
21 Pin 22 GND
22 Variable
23 Pin 24 GND
24 Variable

[FIXME]

Supported signals / AV cables

Below is a table which lists all known officially AV cables released by Microsoft and their respective signal. The constants used in the av-prefixed Kernel-functions are also listed.

19 18 17 Official Microsoft product name Signal 24 22 11 9 Kernel av-Constant
0 0 0 Advanced SCART Cable SCART (15 kHz RGB) V R G B AV_PACK_SCART = 3
0 0 1 High Definition AV Pack Component - Pr Y Pb AV_PACK_HDTV = 4
0 1 0 Not officially available / supported VGA (31 kHz RGB) - R G B AV_PACK_VGA = 5
0 1 1 RF Adapter NTSC Mono V C Y - AV_PACK_RFU = 2
1 0 0 Advanced AV Pack PAL Stereo V C Y - AV_PACK_SVIDEO = 6
1 0 1 Not officially available / supported PAL/Secam Mono V C Y - AV_PACK_NONE = 0
1 1 0 Standard AV Cable NTSC Stereo V C Y - AV_PACK_STANDARD = 1
1 1 1 No cable connected - - - - - AV_PACK_NONE = 0

A signal value of 0 means connection to ground (Pins 7, 6, 5), whereas a value of 1 means an open-connectionTemplate:Citation-needed

[FIXME]

Related links