Difference between revisions of "Xbe"
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{{DISPLAYTITLE:XBE}} | {{DISPLAYTITLE:XBE}} | ||
XBE files (XBox Executable) are the main files that are executed in the Xbox System. In official games, these files are created by game developers, and then signed by Microsoft. | XBE files (XBox Executable) are the main files that are executed in the Xbox System. In official games, these files are created by game developers, and then signed by Microsoft. | ||
+ | |||
+ | === Title ID === | ||
+ | |||
+ | A title ID is usually 2 ASCII letters for the publisher, followed by a u16 integer (Above 2000 for non-original Xbox games) | ||
+ | |||
+ | {| class=wikitable | ||
+ | ! Publisher ID !! Name | ||
+ | |- | ||
+ | | MS || Microsoft | ||
+ | |- | ||
+ | | EA || EA | ||
+ | |} | ||
+ | |||
+ | The title ID seems to double the information from the [[Xbox Game Disc]] mastering code etched into the ring or readable from the DMI. | ||
+ | It is expressed in 3 decimal digits here which suggests that the title ID integer will always be below 1000. | ||
+ | |||
+ | '''Examples''': | ||
+ | |||
+ | FIFA 2003: | ||
+ | * DMI and mastering code: EA02302E (Meaning: publisher EA, game number 023, version 02, region Europe) | ||
+ | * Title ID: | ||
+ | |||
+ | Halo (1.02): | ||
+ | * DMI and mastering code: MS00402A (Meaning: publisher Microsoft, game number 004, version 02, region America) | ||
+ | * Title ID: 4D530004 [MS-004] | ||
+ | |||
+ | Halo (1.04): | ||
+ | * DMI and mastering code: MS00404E (Meaning: publisher Microsoft, game number 004, version 04, region Europe) | ||
+ | * Title ID: 4D530004 [MS-004] | ||
== Resources and links == | == Resources and links == | ||
* [http://www.caustik.com/cxbx/download/xbe.htm .XBE File Format 1.1] | * [http://www.caustik.com/cxbx/download/xbe.htm .XBE File Format 1.1] |
Revision as of 13:22, 24 May 2017
XBE files (XBox Executable) are the main files that are executed in the Xbox System. In official games, these files are created by game developers, and then signed by Microsoft.
Title ID
A title ID is usually 2 ASCII letters for the publisher, followed by a u16 integer (Above 2000 for non-original Xbox games)
Publisher ID | Name |
---|---|
MS | Microsoft |
EA | EA |
The title ID seems to double the information from the Xbox Game Disc mastering code etched into the ring or readable from the DMI. It is expressed in 3 decimal digits here which suggests that the title ID integer will always be below 1000.
Examples:
FIFA 2003:
- DMI and mastering code: EA02302E (Meaning: publisher EA, game number 023, version 02, region Europe)
- Title ID:
Halo (1.02):
- DMI and mastering code: MS00402A (Meaning: publisher Microsoft, game number 004, version 02, region America)
- Title ID: 4D530004 [MS-004]
Halo (1.04):
- DMI and mastering code: MS00404E (Meaning: publisher Microsoft, game number 004, version 04, region Europe)
- Title ID: 4D530004 [MS-004]