Difference between revisions of "XeO3"

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(Created page with "'''Fission''' is Microsoft's Xbox emulator for Xbox One. Games run at four times native resolution on Xbox One and sixteen times native resolution on Xbox One X. ==Reference...")
 
m (Chipsnapper moved page XEO3 to XeO3)
 
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'''Fission''' is Microsoft's Xbox emulator for Xbox One.  
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'''XeO3''', also known as '''Fission''', is Microsoft's Xbox / Xbox 360 emulator for Xbox One.  
  
Games run at four times native resolution on Xbox One and sixteen times native resolution on Xbox One X.
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It was eventually discovered that Fission is actually just a repackaged [[Fusion]], running inside a 360 emulator.
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360 Shaders are recompiled to D3D11 Durango format by '''BackgroundShaderCompiler.exe'''.
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The Windows version of XeO3, shipped in 2026, uses D3D12 instead.
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Some critical shaders are shipped alongside the executables.
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A '''LaunchArguments.txt''' file next to '''Emu.exe''' provides unique run parameters for each game.
 
==References and links==
 
==References and links==
 
* [https://www.ign.com/articles/2017/10/23/the-untold-story-of-xbox-one-backwards-compatibility The Untold Story of Xbox One Backwards Compatibility - IGN]
 
* [https://www.ign.com/articles/2017/10/23/the-untold-story-of-xbox-one-backwards-compatibility The Untold Story of Xbox One Backwards Compatibility - IGN]
 
* [https://en.wikipedia.org/wiki/List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox Compatible game list]
 
* [https://en.wikipedia.org/wiki/List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox Compatible game list]
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* [https://twitter.com/justanyonee_/status/1814548236176113907]

Latest revision as of 02:24, 26 July 2026

XeO3, also known as Fission, is Microsoft's Xbox / Xbox 360 emulator for Xbox One.

It was eventually discovered that Fission is actually just a repackaged Fusion, running inside a 360 emulator. 360 Shaders are recompiled to D3D11 Durango format by BackgroundShaderCompiler.exe.

The Windows version of XeO3, shipped in 2026, uses D3D12 instead.

Some critical shaders are shipped alongside the executables. A LaunchArguments.txt file next to Emu.exe provides unique run parameters for each game.

References and links