Difference between revisions of "AV Cables"
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| − | Microsoft released a handful of | + | Microsoft has released a handful of '''Audio Video Cables''' for the [[Xbox]], which they refer to internally as '''AV Packs'''. They are connected to the port labelled "Audio Video Input/Output" on the backside of the console. |
== Connector == | == Connector == | ||
| Line 6: | Line 6: | ||
=== Pinout === | === Pinout === | ||
| + | The following table gives the pinout in the way it is arranged on the '''XBOX AVIP''' cables, or '''AV Packs'''. The other end is reversed and on the console. | ||
{| class="wikitable" | {| class="wikitable" | ||
| − | ! | + | !Description |
| + | |Audio Right | ||
| + | |Audio Right GND | ||
| + | |SPDIF Digital Audio | ||
| + | |V-Sync (VGA Mode) | ||
| + | |Mode GND | ||
| + | |Mode GND | ||
| + | |Mode GND | ||
| + | |GND | ||
| + | |Variable | ||
| + | |9 GND | ||
| + | |Variable | ||
| + | |11 GND | ||
|- | |- | ||
| − | + | !Pin | |
| + | !1 | ||
| + | !2 | ||
| + | !3 | ||
| + | !4 | ||
| + | !5 | ||
| + | !6 | ||
| + | !7 | ||
| + | !8 | ||
| + | !9 | ||
| + | !10 | ||
| + | !11 | ||
| + | !12 | ||
|- | |- | ||
| − | + | !Pin | |
| + | !13 | ||
| + | !14 | ||
| + | !15 | ||
| + | !16 | ||
| + | !17 | ||
| + | !18 | ||
| + | !19 | ||
| + | !20 | ||
| + | !21 | ||
| + | !22 | ||
| + | !23 | ||
| + | !24 | ||
|- | |- | ||
| − | + | !Description | |
| − | + | |Vcc | |
| − | + | |Audio Left | |
| − | + | |Audio Left GND | |
| − | + | |H Sync (VGA Mode) | |
| − | + | |Mode Select 1 | |
| − | + | |Mode Select 2 | |
| − | + | |Mode Select 3 | |
| − | + | |(+12V) | |
| − | + | |22 GND | |
| − | + | |Variable | |
| − | + | |24 GND | |
| − | + | |Variable | |
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| − | ! | ||
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|} | |} | ||
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== Supported signals / AV cables == | == Supported signals / AV cables == | ||
| − | Below is a table which lists all known officially AV cables released by Microsoft and their respective signal. | + | Below is a table which lists all known officially '''AV cables''' released by Microsoft and their respective signal. |
The constants used in the av-prefixed Kernel-functions are also listed. | The constants used in the av-prefixed Kernel-functions are also listed. | ||
{| class="wikitable" | {| class="wikitable" | ||
| − | ! 19 || 18 || 17 || Official Microsoft product name | + | ! Pin 19 || Pin 18 || Pin 17 || SMC Constant || Region || Official Microsoft product name |
| + | ! Signal || Pin 24 || Pin 22 || Pin 11 || Pin 9 || Kernel av-Constant | ||
|- | |- | ||
| − | | 0 || 0 || 0 || Advanced SCART Cable | + | | 0 || 0 || 0 || 0 || PAL || [https://web.archive.org/web/20040216131316/http://www.xbox.com:80/en-gb/hardware/scartcable.htm Advanced SCART Cable] |
| + | | SCART (15 kHz RGB) Stereo || V || R || G || B || AV_PACK_SCART = 3 | ||
|- | |- | ||
| − | | 0 || 0 || 1 || High Definition AV Pack | + | | 0 || 0 || 1 || 1 || NTSC || [https://web.archive.org/web/20040210040422/http://www.xbox.com:80/en-US/hardware/highdefinitionavpack.htm High Definition AV Pack] |
| + | | Component SPDIF || - || Pr || Y || Pb || AV_PACK_HDTV = 4 | ||
|- | |- | ||
| − | | 0 || 1 || 0 || ''Not officially available / supported'' | + | | 0 || 1 || 0 || 2 || - || ''Not officially available / supported'' |
| + | | VGA (31 kHz RGB) Stereo || - || R || G || B || AV_PACK_VGA = 5 | ||
|- | |- | ||
| − | | 0 || 1 || 1 || RF Adapter | + | | 0 || 1 || 1 || 3 || NTSC / PAL || [https://web.archive.org/web/20040319001330/http://www.xbox.com:80/en-us/hardware/rfadapter.htm RF Adapter] |
| + | | RF Mono || V || C || Y || - || AV_PACK_RFU = 2 | ||
|- | |- | ||
| − | | 1 || 0 || 0 || Advanced AV Pack | + | | 1 || 0 || 0 || 4 || NTSC || [https://web.archive.org/web/20040319001247/http://www.xbox.com:80/en-us/hardware/advancedavpack.htm Advanced AV Pack] |
| + | | S-Video Stereo || V || C || Y || - || AV_PACK_SVIDEO = 6 | ||
|- | |- | ||
| − | | 1 || 0 || 1 || ''Not officially available / supported'' | | + | | 1 || 0 || 1 || 5 || - || ''Not officially available / supported'' |
| + | | Unknown Mono || V || C || Y || - || AV_PACK_NONE = 0 | ||
|- | |- | ||
| − | | 1 || 1 || 0 || Standard AV Cable | + | | 1 || 1 || 0 || 6 || NTSC / PAL || [https://web.archive.org/web/20040216130745/http://www.xbox.com:80/en-gb/hardware/avcable.htm Standard AV Cable] |
| + | | Composite Stereo || V || C || Y || - || AV_PACK_STANDARD = 1 | ||
|- | |- | ||
| − | | 1 || 1 || 1 || ''No cable connected'' | + | | 1 || 1 || 1 || 7 || - || ''No cable connected'' |
| + | | - || - || - || - || - || AV_PACK_NONE = 0 | ||
|} | |} | ||
| − | A signal value of 0 means connection to ground (Pins 7, 6, 5), whereas a value of 1 means an open-connection{{citation | + | A signal value of 0 means connection to ground (Pins 7, 6, 5), whereas a value of 1 means an open-connection{{citation needed|reason=Are these still connected to Vcc maybe?}} |
| + | |||
| + | The region only identifies which territory the cable was originally available / intended for. The kernel still might support other video-standards (NTSC / PAL / SECAM) using the same cable. | ||
{{FIXME|reason=Add a list of AV cables with pictures and their supported video modes using the official kernel}} | {{FIXME|reason=Add a list of AV cables with pictures and their supported video modes using the official kernel}} | ||
| Line 96: | Line 108: | ||
== Related links == | == Related links == | ||
| − | * [http://www.gamesx.com/avpinouts/xbox.htm List of signals and pinout] | + | * [http://www.gamesx.com/avpinouts/xbox.htm GamesX List of signals and pinout] |
| + | * [https://assemblergames.com/attachments/xboxavippinouttr0-png.13081/ ASSEMBLERgames XBOX AV pinout] [https://web.archive.org/web/20190404080051/https://assemblergames.com/attachments/xboxavippinouttr0-png.13081/ Archived image on the Wayback Machine] | ||
| + | * [http://ucon64.sourceforge.net/ucon64misc/conn.html uCON64 Connectors] | ||
Latest revision as of 06:05, 4 March 2024
Microsoft has released a handful of Audio Video Cables for the Xbox, which they refer to internally as AV Packs. They are connected to the port labelled "Audio Video Input/Output" on the backside of the console.
Connector
[FIXME]
Pinout
The following table gives the pinout in the way it is arranged on the XBOX AVIP cables, or AV Packs. The other end is reversed and on the console.
| Description | Audio Right | Audio Right GND | SPDIF Digital Audio | V-Sync (VGA Mode) | Mode GND | Mode GND | Mode GND | GND | Variable | 9 GND | Variable | 11 GND |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Pin | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
| Pin | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
| Description | Vcc | Audio Left | Audio Left GND | H Sync (VGA Mode) | Mode Select 1 | Mode Select 2 | Mode Select 3 | (+12V) | 22 GND | Variable | 24 GND | Variable |
Supported signals / AV cables
Below is a table which lists all known officially AV cables released by Microsoft and their respective signal. The constants used in the av-prefixed Kernel-functions are also listed.
| Pin 19 | Pin 18 | Pin 17 | SMC Constant | Region | Official Microsoft product name | Signal | Pin 24 | Pin 22 | Pin 11 | Pin 9 | Kernel av-Constant |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | PAL | Advanced SCART Cable | SCART (15 kHz RGB) Stereo | V | R | G | B | AV_PACK_SCART = 3 |
| 0 | 0 | 1 | 1 | NTSC | High Definition AV Pack | Component SPDIF | - | Pr | Y | Pb | AV_PACK_HDTV = 4 |
| 0 | 1 | 0 | 2 | - | Not officially available / supported | VGA (31 kHz RGB) Stereo | - | R | G | B | AV_PACK_VGA = 5 |
| 0 | 1 | 1 | 3 | NTSC / PAL | RF Adapter | RF Mono | V | C | Y | - | AV_PACK_RFU = 2 |
| 1 | 0 | 0 | 4 | NTSC | Advanced AV Pack | S-Video Stereo | V | C | Y | - | AV_PACK_SVIDEO = 6 |
| 1 | 0 | 1 | 5 | - | Not officially available / supported | Unknown Mono | V | C | Y | - | AV_PACK_NONE = 0 |
| 1 | 1 | 0 | 6 | NTSC / PAL | Standard AV Cable | Composite Stereo | V | C | Y | - | AV_PACK_STANDARD = 1 |
| 1 | 1 | 1 | 7 | - | No cable connected | - | - | - | - | - | AV_PACK_NONE = 0 |
A signal value of 0 means connection to ground (Pins 7, 6, 5), whereas a value of 1 means an open-connection[citation needed]
The region only identifies which territory the cable was originally available / intended for. The kernel still might support other video-standards (NTSC / PAL / SECAM) using the same cable.
[FIXME]