Difference between revisions of "AV Cables"
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* [http://www.gamesx.com/avpinouts/xbox.htm GamesX List of signals and pinout] | * [http://www.gamesx.com/avpinouts/xbox.htm GamesX List of signals and pinout] | ||
| − | * [https://assemblergames.com/attachments/xboxavippinouttr0-png.13081/ ASSEMBLERgames XBOX AV pinout] | + | * [https://assemblergames.com/attachments/xboxavippinouttr0-png.13081/ ASSEMBLERgames XBOX AV pinout] [https://web.archive.org/web/20190404080051/https://assemblergames.com/attachments/xboxavippinouttr0-png.13081/ Archived at Wayback Machine] |
* [http://ucon64.sourceforge.net/ucon64misc/conn.html uCON64 Connectors] | * [http://ucon64.sourceforge.net/ucon64misc/conn.html uCON64 Connectors] | ||
Revision as of 06:04, 4 March 2024
Microsoft has released a handful of Audio Video Cables for the Xbox, which they refer to internally as AV Packs. They are connected to the port labelled "Audio Video Input/Output" on the backside of the console.
Connector
[FIXME]
Pinout
The following table gives the pinout in the way it is arranged on the XBOX AVIP cables, or AV Packs. The other end is reversed and on the console.
| Description | Audio Right | Audio Right GND | SPDIF Digital Audio | V-Sync (VGA Mode) | Mode GND | Mode GND | Mode GND | GND | Variable | 9 GND | Variable | 11 GND |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Pin | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
| Pin | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
| Description | Vcc | Audio Left | Audio Left GND | H Sync (VGA Mode) | Mode Select 1 | Mode Select 2 | Mode Select 3 | (+12V) | 22 GND | Variable | 24 GND | Variable |
Supported signals / AV cables
Below is a table which lists all known officially AV cables released by Microsoft and their respective signal. The constants used in the av-prefixed Kernel-functions are also listed.
| Pin 19 | Pin 18 | Pin 17 | SMC Constant | Region | Official Microsoft product name | Signal | Pin 24 | Pin 22 | Pin 11 | Pin 9 | Kernel av-Constant |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | PAL | Advanced SCART Cable | SCART (15 kHz RGB) Stereo | V | R | G | B | AV_PACK_SCART = 3 |
| 0 | 0 | 1 | 1 | NTSC | High Definition AV Pack | Component SPDIF | - | Pr | Y | Pb | AV_PACK_HDTV = 4 |
| 0 | 1 | 0 | 2 | - | Not officially available / supported | VGA (31 kHz RGB) Stereo | - | R | G | B | AV_PACK_VGA = 5 |
| 0 | 1 | 1 | 3 | NTSC / PAL | RF Adapter | RF Mono | V | C | Y | - | AV_PACK_RFU = 2 |
| 1 | 0 | 0 | 4 | NTSC | Advanced AV Pack | S-Video Stereo | V | C | Y | - | AV_PACK_SVIDEO = 6 |
| 1 | 0 | 1 | 5 | - | Not officially available / supported | Unknown Mono | V | C | Y | - | AV_PACK_NONE = 0 |
| 1 | 1 | 0 | 6 | NTSC / PAL | Standard AV Cable | Composite Stereo | V | C | Y | - | AV_PACK_STANDARD = 1 |
| 1 | 1 | 1 | 7 | - | No cable connected | - | - | - | - | - | AV_PACK_NONE = 0 |
A signal value of 0 means connection to ground (Pins 7, 6, 5), whereas a value of 1 means an open-connection[citation needed]
The region only identifies which territory the cable was originally available / intended for. The kernel still might support other video-standards (NTSC / PAL / SECAM) using the same cable.
[FIXME]