Difference between revisions of "NV2A"
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− | The northbridge of the chipset, | + | The NV2A is the northbridge of the chipset, as well as the GPU. |
+ | [[File:XGPU.JPG|thumb|200px|XGPU (1.0)]] | ||
+ | [[File:XGPU-S.JPG|thumb|200px|XGPU S (1.1-1.4)]] | ||
+ | [[File:XGPU-B.JPG|thumb|200px|XGPU-B (1.6)]] | ||
== GPU == | == GPU == | ||
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|NV2A || Xbox GPU | |NV2A || Xbox GPU | ||
|} | |} | ||
+ | |||
+ | == Known Revisions== | ||
+ | |||
+ | There are 3 known revisions of the Xbox GPU (XGPU), and they are as follows. | ||
+ | |||
+ | XGPU - Found on boards of revision 1.0<br>XGPU S - Found on boards of revision 1.1-1.4<br>XGPU-B - Found on boards of revision 1.6 | ||
+ | |||
+ | There is very little known about the difference between the revisions, or why there had to be consecutive revisions.<br>It is unknown if they are pin compatible with each other. | ||
== Notes == | == Notes == | ||
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* [https://web.archive.org/web/20031004105935/http://developer.nvidia.com:80/object/nv30_emulation.html NV30 information and emulator] | * [https://web.archive.org/web/20031004105935/http://developer.nvidia.com:80/object/nv30_emulation.html NV30 information and emulator] | ||
* [https://developer.download.nvidia.com/opengl/specs/nv30specs.pdf List of implemented GL extensions for NV10-NV30: "NVIDIA OpenGL Extension Specifications for the CineFX Architecture (NV3x)", 13 Nov. 2006] | * [https://developer.download.nvidia.com/opengl/specs/nv30specs.pdf List of implemented GL extensions for NV10-NV30: "NVIDIA OpenGL Extension Specifications for the CineFX Architecture (NV3x)", 13 Nov. 2006] | ||
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+ | [[Category:NV2A]] |
Latest revision as of 06:15, 21 November 2020
The NV2A is the northbridge of the chipset, as well as the GPU.
GPU
The GPU is part of the NV20 family (Kelvin)[1]:
Code name | Official Name |
---|---|
NV20 | GeForce3 (Ti) Quadro DCC |
NV25 | GeForce4 Ti 4200, Ti 4400, Ti 4600 Quadro4 700 XGL, 750 XGL, 900 XGL |
NV28 | GeForce4 Ti 4200-8X, Ti 4800 (SE), 4200 Go Quadro4 780 XGL, 980 XGL |
NV2A | Xbox GPU |
Known Revisions
There are 3 known revisions of the Xbox GPU (XGPU), and they are as follows.
XGPU - Found on boards of revision 1.0
XGPU S - Found on boards of revision 1.1-1.4
XGPU-B - Found on boards of revision 1.6
There is very little known about the difference between the revisions, or why there had to be consecutive revisions.
It is unknown if they are pin compatible with each other.