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  • ...ld be (very) convenient for Xbox Linux development, and it would allow the user to easily boot into Linux from the OpenXenium BIOS menu. ...well attempts to determine the filesystem, and load linuxboot.cfg. If the user launches that instance, the kernel and the initrd will then be loaded from
    15 KB (2,535 words) - 09:29, 9 July 2022
  • ====<span id="cmd_authuser">authuser</span> (Authenticate user)==== ====<span id="cmd_getuserpriv">getuserpriv</span> (Get user's privilege level)====
    18 KB (2,644 words) - 16:09, 16 February 2019
  • ...s the HDKey). The drive is unlocked by the Kernel at boot. The XBox uses a User Password with the Maximum security mode (see below). ...e locked in two modes: High security mode or Maximum security mode. If the User password is not available, the only remaining way to get at least the bare
    13 KB (1,833 words) - 04:55, 22 March 2022
  • ...eation Service) to create a user account - with both a machine account and user account, all other services are accessible. ...ill enumerate both the hard disk and any attached memory units looking for user accounts
    3 KB (492 words) - 09:43, 21 October 2022
  • ...aving an additional security chip, the SMC, which resets the system if the user presses the eject button or even tries to manually eject the tray. ...ox Dashboard, for example, it is possible to open the tray. Every time the user presses the eject button or the tray opens (for example if the drive ejects
    19 KB (3,069 words) - 08:44, 31 May 2017
  • by [https://web.archive.org/web/20100617003620/http://www.xbox-linux.org/wiki/User:Michael_Steil Michael Steil] ...environment as similar to the Windows/DirectX environment as possible, so user mode would have actually made the environment "simpler" for many Windows/Di
    60 KB (10,524 words) - 19:29, 30 October 2020
  • The ATA spec defines a feature subset which allows for the user to limit access to the drive's data behind a hardware implemented locking m ...two 32 byte passwords, either a user or master password. The Xbox uses the user password. Details on the data formats and timings for the data to be sent t
    7 KB (869 words) - 14:30, 11 May 2021
  • ...\UDATA or E:\TDATA. The UDATA folder is generally used to store gamesaves (user data), and the TDATA folder is generally used to store LIVE contents and ot ...is generally used to store user content, such as save games, settings, and user-created customizations. Under this folder are folders for each individual g
    9 KB (1,401 words) - 08:50, 31 May 2017
  • LBA user addressable sectors = 19541088 LBA user addressable sectors: 15633072
    6 KB (613 words) - 08:44, 31 May 2017
  • ...n on the Xbox Dashboard will perform a connection test to Xbox Live when a user edits settings, to ensure that it can still connect to the Internet. If the user has not connected to Xbox Live before, this will be where the Xbox first co
    2 KB (285 words) - 22:00, 25 March 2021
  • by [https://web.archive.org/web/20100617012156/http://www.xbox-linux.org/wiki/User:Michael_Steil Michael Steil] ...ternal data, stored in Flash ROM, which can be quite easily changed by the user, it may be attackable through certain data stored there. Microsoft understo
    23 KB (3,865 words) - 23:05, 20 February 2024
  • | style="font-family: monospace; text-align: left" | user
    27 KB (3,020 words) - 14:12, 7 October 2018
  • Cxbx-Reloaded is a hybrid LLE / HLE Xbox emulation project started by [[User:SoullessSentinel|SoullessSentinel]] on April 1st, 2016.
    239 bytes (36 words) - 17:51, 12 May 2017
  • uint32_t runmode; // 0x00000001 = Kiosk / 0x00000002 = Normal (user selected)
    3 KB (329 words) - 13:06, 22 May 2017
  • ...3-09 by Microsoft: https://patents.google.com/patent/US7218739B2 "Multiple user authentication for online console-based gaming"
    5 KB (690 words) - 21:17, 30 July 2019
  • * [https://www.google.com/patents/US7218739 Patent: Multiple user authentication for online console-based gaming ]
    5 KB (691 words) - 13:56, 8 August 2020
  • ...on Xbox Live will have a Machine Account - it's generated the first time a user performs a connection test from the factory on an Xbox Live dashboard (4920
    718 bytes (113 words) - 14:14, 20 March 2021
  • ...''' - GentooX, unlike vanilla Gentoo, provided precompiled binaries to the user via a custom repository. These were binaries compiled specifically for the
    16 KB (2,646 words) - 03:48, 6 July 2022
  • ...20Protocols.mp4 Reversing the Original Xbox Live Protocols] presented by [[User:monocasa]] at DEF CON 30 (2022)
    5 KB (648 words) - 14:06, 25 October 2023