User contributions
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- 09:13, 22 April 2017 (diff | hist) . . (+468) . . NV2A/Vertex Shader (Added opcodes)
- 08:52, 22 April 2017 (diff | hist) . . (+1,040) . . NV2A/Vertex attributes (Tried to document draw methods / vertex uploads. Still very wip and unverified)
- 21:58, 21 April 2017 (diff | hist) . . (0) . . m NV2A/Vertex attributes
- 21:57, 21 April 2017 (diff | hist) . . (+1) . . NV2A/Vertex Shader (→Temporary registers)
- 21:57, 21 April 2017 (diff | hist) . . (0) . . m NV2A/Vertex Shader (→Output registers)
- 21:56, 21 April 2017 (diff | hist) . . (+515) . . NV2A/Vertex Shader (Added first revision of ouptut register table)
- 21:42, 21 April 2017 (diff | hist) . . (+30) . . Main Page
- 21:41, 21 April 2017 (diff | hist) . . (+1,161) . . N NV2A/Vertex attributes (Very rough info)
- 21:29, 21 April 2017 (diff | hist) . . (+99) . . NV2A/Vertex Shader
- 21:13, 21 April 2017 (diff | hist) . . (+306) . . NV2A/Vertex Shader (more explanations and more mentions of the GL spec)
- 21:08, 21 April 2017 (diff | hist) . . (+298) . . NV2A/Vertex Shader (→Constant space)
- 21:04, 21 April 2017 (diff | hist) . . (+1,291) . . NV2A/Vertex Shader (Added fields)
- 19:36, 21 April 2017 (diff | hist) . . (+654) . . NV2A/Vertex Shader
- 19:26, 21 April 2017 (diff | hist) . . (+275) . . NV2A/Vertex Shader (More register info, will be refactored soon)
- 10:44, 11 April 2017 (diff | hist) . . (+254) . . Resources (Added 2 more articles)
- 03:27, 10 April 2017 (diff | hist) . . (+77) . . Resources
- 21:29, 29 March 2017 (diff | hist) . . (+659) . . N Talk:Engine List (Starting discussion where this list should go)
- 13:41, 29 March 2017 (diff | hist) . . (+76) . . Main Page
- 13:37, 29 March 2017 (diff | hist) . . (+159) . . Azurik: Rise of Perathia
- 13:33, 29 March 2017 (diff | hist) . . (+37) . . Main Page
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