Shrek

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Revision as of 17:06, 10 September 2018 by JayFoxRox (talk | contribs) (Add Shrek deferred rendering information)
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Deferred Rendering

Albedo
Normals
Lighting pass[FIXME]
Lighting pass[FIXME]
Final composition

Shrek uses wikipedia:Deferred Rendering. Rich Geldreich, a developer of the game, has written multiple articles about the topic[1].