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		<updated>2026-04-13T18:42:50Z</updated>
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	<entry>
		<id>https://xboxdevwiki.net/index.php?title=Xbox_Input_Devices&amp;diff=6428</id>
		<title>Xbox Input Devices</title>
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				<updated>2018-06-20T13:33:33Z</updated>
		
		<summary type="html">&lt;p&gt;Jackchentwkh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== XID Overview ==&lt;br /&gt;
&lt;br /&gt;
XIDs are USB devices.&lt;br /&gt;
&lt;br /&gt;
The hardware side is USB with a different plug while the software side is USB without HID-descriptors.&lt;br /&gt;
Technicly a XID is a USB-hub for the Memory-Units and the XBL Communicator.&lt;br /&gt;
The logical XID gamepad USB device is internally connected to that hub.&lt;br /&gt;
&lt;br /&gt;
=== USB Adapters ===&lt;br /&gt;
The Xbox input devices are USB devices. As such, you can connect a keyboard to the Xbox, or a gamepad to your PC. In fact, Linux already has drivers for the gamepad. In order to preserve Xbox hardware, please do not cut OEM Xbox cables to make an adapter. Decent adapters can be acquired cheaply (~$10 USD ea. on 2017.04.30).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Port (From)&lt;br /&gt;
! Plug (To)&lt;br /&gt;
! Link&lt;br /&gt;
|-&lt;br /&gt;
| Xbox&lt;br /&gt;
| USB-A&lt;br /&gt;
| [https://www.amazon.com/gp/product/B000RT2868 Amazon]&lt;br /&gt;
|-&lt;br /&gt;
| USB-A&lt;br /&gt;
| Xbox&lt;br /&gt;
| [https://www.amazon.com/gp/product/B00F52LQHO Amazon]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wiring ===&lt;br /&gt;
&lt;br /&gt;
Untested / unverified! Take this with a grain of salt.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Pin&lt;br /&gt;
!Typical cable color&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Green&lt;br /&gt;
|USB D-&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|White&lt;br /&gt;
|USB D+&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Black&lt;br /&gt;
|GND&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Red&lt;br /&gt;
|VCC&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Yellow&lt;br /&gt;
|VBlank signal from video output (for Lightguns)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Protocol ===&lt;br /&gt;
&lt;br /&gt;
==== Controller to Xbox ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;typedef struct XIDGamepadReport {&lt;br /&gt;
    uint8_t bReportId;&lt;br /&gt;
    uint8_t bLength;&lt;br /&gt;
    &amp;lt;Data&amp;gt;&lt;br /&gt;
}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Xbox to Controller ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;typedef struct XIDGamepadOutputReport {&lt;br /&gt;
    uint8_t report_id; //FIXME: is this correct?&lt;br /&gt;
    uint8_t length;&lt;br /&gt;
    &amp;lt;Data&amp;gt;&lt;br /&gt;
}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Standard Gamepads ==&lt;br /&gt;
&lt;br /&gt;
=== USB Descriptors ===&lt;br /&gt;
&lt;br /&gt;
Most standard gamepads share the same USB descriptor.&lt;br /&gt;
Usually the only difference will be the VID / PID.&lt;br /&gt;
See https://github.com/xboxdrv/xboxdrv/blob/stable/src/xpad_device.cpp for a list of devices.&lt;br /&gt;
&lt;br /&gt;
=== Controller to Xbox ===&lt;br /&gt;
&lt;br /&gt;
20 bytes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Field&lt;br /&gt;
!Offset (Bytes)&lt;br /&gt;
!Mask&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|{{input-dy+}}&lt;br /&gt;
|2&lt;br /&gt;
|0x01&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{input-dy-}}&lt;br /&gt;
|2&lt;br /&gt;
|0x02&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{input-dx-}}&lt;br /&gt;
|2&lt;br /&gt;
|0x04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{input-dx+}}&lt;br /&gt;
|2&lt;br /&gt;
|0x08&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{input-start}}&lt;br /&gt;
|2&lt;br /&gt;
|0x10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{input-back}}&lt;br /&gt;
|2&lt;br /&gt;
|0x20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{input-ls}}&lt;br /&gt;
|2&lt;br /&gt;
|0x40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{input-rs}}&lt;br /&gt;
|2&lt;br /&gt;
|0x80&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{input-a}}&lt;br /&gt;
|4&lt;br /&gt;
|0xFF&lt;br /&gt;
|Button is analog&lt;br /&gt;
|-&lt;br /&gt;
|{{input-b}}&lt;br /&gt;
|5&lt;br /&gt;
|0xFF&lt;br /&gt;
|Button is analog&lt;br /&gt;
|-&lt;br /&gt;
|{{input-x}}&lt;br /&gt;
|6&lt;br /&gt;
|0xFF&lt;br /&gt;
|Button is analog&lt;br /&gt;
|-&lt;br /&gt;
|{{input-y}}&lt;br /&gt;
|7&lt;br /&gt;
|0xFF&lt;br /&gt;
|Button is analog&lt;br /&gt;
|-&lt;br /&gt;
|{{input-black}}&lt;br /&gt;
|8&lt;br /&gt;
|0xFF&lt;br /&gt;
|Button is analog&lt;br /&gt;
|-&lt;br /&gt;
|{{input-white}}&lt;br /&gt;
|9&lt;br /&gt;
|0xFF&lt;br /&gt;
|Button is analog&lt;br /&gt;
|-&lt;br /&gt;
|{{input-lt}}&lt;br /&gt;
|10&lt;br /&gt;
|0xFF&lt;br /&gt;
|Trigger is analog&lt;br /&gt;
|-&lt;br /&gt;
|{{input-rt}}&lt;br /&gt;
|11&lt;br /&gt;
|0xFF&lt;br /&gt;
|Trigger is analog&lt;br /&gt;
|-&lt;br /&gt;
|{{input-lx}}&lt;br /&gt;
|12&lt;br /&gt;
|0xFFFF&lt;br /&gt;
|Negative = Left; Positive = Right&lt;br /&gt;
|-&lt;br /&gt;
|{{input-ly}}&lt;br /&gt;
|14&lt;br /&gt;
|0xFFFF&lt;br /&gt;
|Negative = Down; Positive = Up&lt;br /&gt;
|-&lt;br /&gt;
|{{input-rx}}&lt;br /&gt;
|16&lt;br /&gt;
|0xFFFF&lt;br /&gt;
|Negative = Left; Positive = Right&lt;br /&gt;
|-&lt;br /&gt;
|{{input-ry}}&lt;br /&gt;
|18&lt;br /&gt;
|0xFFFF&lt;br /&gt;
|Negative = Down; Positive = Up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Xbox to Controller ===&lt;br /&gt;
&lt;br /&gt;
6 bytes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Field&lt;br /&gt;
!Offset (Bytes)&lt;br /&gt;
!Mask&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Left actuator strength&lt;br /&gt;
|2&lt;br /&gt;
|0xFFFF&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Right actuator strength&lt;br /&gt;
|4&lt;br /&gt;
|0xFFFF&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Microsoft Controller S will not react to packets which don't have a value of 6 in the &amp;lt;code&amp;gt;length&amp;lt;/code&amp;gt; field of the header.&lt;br /&gt;
The Fanatec Speedster 3 ForceShock will still react to those. Further testing is necessary with other gamepads.&lt;br /&gt;
&lt;br /&gt;
== Steering wheels ==&lt;br /&gt;
&lt;br /&gt;
=== MadCatz Wheel ===&lt;br /&gt;
&lt;br /&gt;
{{FIXME}}&lt;br /&gt;
&lt;br /&gt;
=== Fanatec Speedster 3 ForceShock ===&lt;br /&gt;
&lt;br /&gt;
==== Pedals ====&lt;br /&gt;
&lt;br /&gt;
The Pedals are ''not'' a USB device.&lt;br /&gt;
&lt;br /&gt;
Note that the cable going to the pedals is also ''not'' a USB port despite using the Xbox controller breakaway plug.&lt;br /&gt;
Likewise, plugging the pedals to a PC / Xbox won't provide a USB / XID (it is detected as garbage):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
new full-speed USB device number 14 using xhci_hcd&lt;br /&gt;
device descriptor read/64, error -71&lt;br /&gt;
device descriptor read/64, error -71&lt;br /&gt;
new full-speed USB device number 15 using xhci_hcd&lt;br /&gt;
device descriptor read/64, error -71&lt;br /&gt;
device descriptor read/64, error -71&lt;br /&gt;
new full-speed USB device number 16 using xhci_hcd&lt;br /&gt;
Device not responding to setup address.&lt;br /&gt;
Device not responding to setup address.&lt;br /&gt;
device not accepting address 16, error -71&lt;br /&gt;
new full-speed USB device number 17 using xhci_hcd&lt;br /&gt;
Device not responding to setup address.&lt;br /&gt;
Device not responding to setup address.&lt;br /&gt;
device not accepting address 17, error -71&lt;br /&gt;
unable to enumerate USB device&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Internal HUB ====&lt;br /&gt;
&lt;br /&gt;
===== USB Descriptors =====&lt;br /&gt;
&lt;br /&gt;
Power not connected, pedals not connected, not in Tuning mode:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Device Descriptor:&lt;br /&gt;
  bLength                18&lt;br /&gt;
  bDescriptorType         1&lt;br /&gt;
  bcdUSB               1.10&lt;br /&gt;
  bDeviceClass            9 Hub&lt;br /&gt;
  bDeviceSubClass         0 &lt;br /&gt;
  bDeviceProtocol         0 Full speed (or root) hub&lt;br /&gt;
  bMaxPacketSize0         8&lt;br /&gt;
  idVendor           0x3767 &lt;br /&gt;
  idProduct          0x0102 &lt;br /&gt;
  bcdDevice            0.01&lt;br /&gt;
  iManufacturer           0 &lt;br /&gt;
  iProduct                1 End&lt;br /&gt;
  iSerial                 0 &lt;br /&gt;
  bNumConfigurations      1&lt;br /&gt;
  Configuration Descriptor:&lt;br /&gt;
    bLength                 9&lt;br /&gt;
    bDescriptorType         2&lt;br /&gt;
    wTotalLength           25&lt;br /&gt;
    bNumInterfaces          1&lt;br /&gt;
    bConfigurationValue     1&lt;br /&gt;
    iConfiguration          0 &lt;br /&gt;
    bmAttributes         0xa0&lt;br /&gt;
      (Bus Powered)&lt;br /&gt;
      Remote Wakeup&lt;br /&gt;
    MaxPower               64mA&lt;br /&gt;
    Interface Descriptor:&lt;br /&gt;
      bLength                 9&lt;br /&gt;
      bDescriptorType         4&lt;br /&gt;
      bInterfaceNumber        0&lt;br /&gt;
      bAlternateSetting       0&lt;br /&gt;
      bNumEndpoints           1&lt;br /&gt;
      bInterfaceClass         9 Hub&lt;br /&gt;
      bInterfaceSubClass      0 &lt;br /&gt;
      bInterfaceProtocol      0 Full speed (or root) hub&lt;br /&gt;
      iInterface              0 &lt;br /&gt;
      Endpoint Descriptor:&lt;br /&gt;
        bLength                 7&lt;br /&gt;
        bDescriptorType         5&lt;br /&gt;
        bEndpointAddress     0x81  EP 1 IN&lt;br /&gt;
        bmAttributes            3&lt;br /&gt;
          Transfer Type            Interrupt&lt;br /&gt;
          Synch Type               None&lt;br /&gt;
          Usage Type               Data&lt;br /&gt;
        wMaxPacketSize     0x0001  1x 1 bytes&lt;br /&gt;
        bInterval             255&lt;br /&gt;
Hub Descriptor:&lt;br /&gt;
  bLength               9&lt;br /&gt;
  bDescriptorType      41&lt;br /&gt;
  nNbrPorts             3&lt;br /&gt;
  wHubCharacteristic 0x000d&lt;br /&gt;
    Per-port power switching&lt;br /&gt;
    Compound device&lt;br /&gt;
    Per-port overcurrent protection&lt;br /&gt;
  bPwrOn2PwrGood       50 * 2 milli seconds&lt;br /&gt;
  bHubContrCurrent     64 milli Ampere&lt;br /&gt;
  DeviceRemovable    0x02&lt;br /&gt;
  PortPwrCtrlMask    0xff&lt;br /&gt;
 Hub Port Status:&lt;br /&gt;
   Port 1: 0000.0103 power enable connect&lt;br /&gt;
   Port 2: 0000.0100 power&lt;br /&gt;
   Port 3: 0000.0100 power&lt;br /&gt;
can't get debug descriptor: Resource temporarily unavailable&lt;br /&gt;
Device Status:     0x0003&lt;br /&gt;
  Self Powered&lt;br /&gt;
  Remote Wakeup Enabled&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Steering wheel (and Pedals) ====&lt;br /&gt;
&lt;br /&gt;
Always connected to port 1 of the internal HUB&lt;br /&gt;
&lt;br /&gt;
===== USB Descriptors =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Device Descriptor:&lt;br /&gt;
  bLength                18&lt;br /&gt;
  bDescriptorType         1&lt;br /&gt;
  bcdUSB               1.10&lt;br /&gt;
  bDeviceClass            0 &lt;br /&gt;
  bDeviceSubClass         0 &lt;br /&gt;
  bDeviceProtocol         0 &lt;br /&gt;
  bMaxPacketSize0         8&lt;br /&gt;
  idVendor           0x3767 &lt;br /&gt;
  idProduct          0x0101 &lt;br /&gt;
  bcdDevice            2.80&lt;br /&gt;
  iManufacturer           0 &lt;br /&gt;
  iProduct                0 &lt;br /&gt;
  iSerial                 0 &lt;br /&gt;
  bNumConfigurations      1&lt;br /&gt;
  Configuration Descriptor:&lt;br /&gt;
    bLength                 9&lt;br /&gt;
    bDescriptorType         2&lt;br /&gt;
    wTotalLength           32&lt;br /&gt;
    bNumInterfaces          1&lt;br /&gt;
    bConfigurationValue     1&lt;br /&gt;
    iConfiguration          0 &lt;br /&gt;
    bmAttributes         0x80&lt;br /&gt;
      (Bus Powered)&lt;br /&gt;
    MaxPower              100mA&lt;br /&gt;
    Interface Descriptor:&lt;br /&gt;
      bLength                 9&lt;br /&gt;
      bDescriptorType         4&lt;br /&gt;
      bInterfaceNumber        0&lt;br /&gt;
      bAlternateSetting       0&lt;br /&gt;
      bNumEndpoints           2&lt;br /&gt;
      bInterfaceClass        88 Xbox&lt;br /&gt;
      bInterfaceSubClass     66 Controller&lt;br /&gt;
      bInterfaceProtocol      0 &lt;br /&gt;
      iInterface              0 &lt;br /&gt;
      Endpoint Descriptor:&lt;br /&gt;
        bLength                 7&lt;br /&gt;
        bDescriptorType         5&lt;br /&gt;
        bEndpointAddress     0x82  EP 2 IN&lt;br /&gt;
        bmAttributes            3&lt;br /&gt;
          Transfer Type            Interrupt&lt;br /&gt;
          Synch Type               None&lt;br /&gt;
          Usage Type               Data&lt;br /&gt;
        wMaxPacketSize     0x0020  1x 32 bytes&lt;br /&gt;
        bInterval               4&lt;br /&gt;
      Endpoint Descriptor:&lt;br /&gt;
        bLength                 7&lt;br /&gt;
        bDescriptorType         5&lt;br /&gt;
        bEndpointAddress     0x02  EP 2 OUT&lt;br /&gt;
        bmAttributes            3&lt;br /&gt;
          Transfer Type            Interrupt&lt;br /&gt;
          Synch Type               None&lt;br /&gt;
          Usage Type               Data&lt;br /&gt;
        wMaxPacketSize     0x0020  1x 32 bytes&lt;br /&gt;
        bInterval               4&lt;br /&gt;
can't get debug descriptor: Resource temporarily unavailable&lt;br /&gt;
Device Status:     0x0000&lt;br /&gt;
  (Bus Powered)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Light guns ==&lt;br /&gt;
&lt;br /&gt;
=== EMS TopGun II ===&lt;br /&gt;
&lt;br /&gt;
''This is an unlicensed / unofficial Xbox accessory.''&lt;br /&gt;
&lt;br /&gt;
The website for this product can be found at http://www.hkems.com/product/xbox/EMSTopGun2.htm&lt;br /&gt;
&lt;br /&gt;
The gun presents itself as a standard Xbox gamepad. It uses a different USB descriptor for Xbox (X) and the other mode (P).&lt;br /&gt;
There is no internal hub in this device.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! EMS TopGun II !! Xbox Gamepad !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Stick || {{input-d}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Trigger || {{input-a}} || rowspan=&amp;quot;4&amp;quot; | Digital only, either 0 or 255&lt;br /&gt;
|-&lt;br /&gt;
| Grip || {{input-b}}&lt;br /&gt;
|-&lt;br /&gt;
| A || {{input-x}}&lt;br /&gt;
|-&lt;br /&gt;
| B || {{input-y}}&lt;br /&gt;
|-&lt;br /&gt;
| START || {{input-start}} ||&lt;br /&gt;
|-&lt;br /&gt;
| SE/BA || {{input-back}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Aim Left / Right || {{input-lx}} || rowspan=&amp;quot;2&amp;quot; | Absolute position using the full stick range&lt;br /&gt;
|-&lt;br /&gt;
| Aim Up / Down || {{input-ly}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is no right thumbstick, thumbstick presses, black/white button or trigger buttons (All of those read constant zeros).&lt;br /&gt;
&lt;br /&gt;
===== Turbo Mode =====&lt;br /&gt;
&lt;br /&gt;
* Turbo mode 0 keeps {{input-a}} pressed  while trigger is held&lt;br /&gt;
* Turbo mode 1 toggles {{input-a}} rapidly while trigger is held&lt;br /&gt;
* Turbo mode 2 toggles {{input-a}} rapidly and once in a while {{input-b}} while trigger is held&lt;br /&gt;
&lt;br /&gt;
===== Force Feedback =====&lt;br /&gt;
&lt;br /&gt;
The upper part of the gun is moveable and should push back to simulate recoil (possibly hurting your thumb while you are using the stick).&lt;br /&gt;
I could not get the force feedback working, but I'm sure I've had it working in the past on PC.{{citation needed}}&lt;br /&gt;
&lt;br /&gt;
==== USB Descriptors ====&lt;br /&gt;
&lt;br /&gt;
This is the descriptor in the Xbox mode (X).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Bus 003 Device 016: ID 0b9a:016b  &lt;br /&gt;
Device Descriptor:&lt;br /&gt;
  bLength                18&lt;br /&gt;
  bDescriptorType         1&lt;br /&gt;
  bcdUSB               1.10&lt;br /&gt;
  bDeviceClass            0 &lt;br /&gt;
  bDeviceSubClass         0 &lt;br /&gt;
  bDeviceProtocol         0 &lt;br /&gt;
  bMaxPacketSize0        64&lt;br /&gt;
  idVendor           0x0b9a &lt;br /&gt;
  idProduct          0x016b &lt;br /&gt;
  bcdDevice            4.57&lt;br /&gt;
  iManufacturer           1 EMS̖E&lt;br /&gt;
  iProduct                2 EMS TopGun&lt;br /&gt;
  iSerial                 0 &lt;br /&gt;
  bNumConfigurations      1&lt;br /&gt;
  Configuration Descriptor:&lt;br /&gt;
    bLength                 9&lt;br /&gt;
    bDescriptorType         2&lt;br /&gt;
    wTotalLength           32&lt;br /&gt;
    bNumInterfaces          1&lt;br /&gt;
    bConfigurationValue     1&lt;br /&gt;
    iConfiguration          0 &lt;br /&gt;
    bmAttributes         0x80&lt;br /&gt;
      (Bus Powered)&lt;br /&gt;
    MaxPower              100mA&lt;br /&gt;
    Interface Descriptor:&lt;br /&gt;
      bLength                 9&lt;br /&gt;
      bDescriptorType         4&lt;br /&gt;
      bInterfaceNumber        0&lt;br /&gt;
      bAlternateSetting       0&lt;br /&gt;
      bNumEndpoints           2&lt;br /&gt;
      bInterfaceClass        88 Xbox&lt;br /&gt;
      bInterfaceSubClass     66 Controller&lt;br /&gt;
      bInterfaceProtocol      0 &lt;br /&gt;
      iInterface              0 &lt;br /&gt;
      Endpoint Descriptor:&lt;br /&gt;
        bLength                 7&lt;br /&gt;
        bDescriptorType         5&lt;br /&gt;
        bEndpointAddress     0x81  EP 1 IN&lt;br /&gt;
        bmAttributes            3&lt;br /&gt;
          Transfer Type            Interrupt&lt;br /&gt;
          Synch Type               None&lt;br /&gt;
          Usage Type               Data&lt;br /&gt;
        wMaxPacketSize     0x0040  1x 64 bytes&lt;br /&gt;
        bInterval               4&lt;br /&gt;
      Endpoint Descriptor:&lt;br /&gt;
        bLength                 7&lt;br /&gt;
        bDescriptorType         5&lt;br /&gt;
        bEndpointAddress     0x02  EP 2 OUT&lt;br /&gt;
        bmAttributes            3&lt;br /&gt;
          Transfer Type            Interrupt&lt;br /&gt;
          Synch Type               None&lt;br /&gt;
          Usage Type               Data&lt;br /&gt;
        wMaxPacketSize     0x0040  1x 64 bytes&lt;br /&gt;
        bInterval               8&lt;br /&gt;
can't get debug descriptor: Resource temporarily unavailable&lt;br /&gt;
Device Status:     0x0000&lt;br /&gt;
  (Bus Powered)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Joytech Sharp Shooter ===&lt;br /&gt;
&lt;br /&gt;
''This is an unlicensed / unofficial Xbox accessory.''&lt;br /&gt;
&lt;br /&gt;
The third party light gun from Joytech reports itself as 2 devices and mentions pattent [http://www.google.com/patents/US6287198 US6287198]&lt;br /&gt;
it came with a detachable viewfinder scope without any magnification. a red dot apears in the viewfinder, its a reflection of a red led, powered by the gun over usb.&lt;br /&gt;
&lt;br /&gt;
model numer: JS-901D&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Joytech Sharp Shooter !! Xbox Gamepad !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Stick || {{input-d}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Trigger || {{input-a}} || rowspan=&amp;quot;6&amp;quot; | Digital only, either 0 or 255 {{citation needed}}&lt;br /&gt;
|-&lt;br /&gt;
| B (Left side) || rowspan=&amp;quot;3&amp;quot; | {{input-b}}&lt;br /&gt;
|-&lt;br /&gt;
| B (Right side)&lt;br /&gt;
|-&lt;br /&gt;
| B (Magazine button)&lt;br /&gt;
|-&lt;br /&gt;
| x || {{input-x}}&lt;br /&gt;
|-&lt;br /&gt;
| y || {{input-y}}&lt;br /&gt;
|-&lt;br /&gt;
| START || {{input-start}} ||&lt;br /&gt;
|-&lt;br /&gt;
| BACK || {{input-back}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Aim Left / Right || {{input-lx}} || {{citation needed}}&lt;br /&gt;
|-&lt;br /&gt;
| Aim Up / Down || {{input-ly}} || {{citation needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is no right thumbstick, thumbstick presses, black/white button or trigger buttons {{citation needed}}&lt;br /&gt;
&lt;br /&gt;
===== Fire/Reload Mode =====&lt;br /&gt;
&lt;br /&gt;
* Normal mode does nothing, normal operation&lt;br /&gt;
* Auto reload mode toggles {{input-b}} rapidly to rappidly reload {{citation needed}} &lt;br /&gt;
* Auto fire+reload mode toggles {{input-a}} + {{input-b}} rapidly  {{citation needed}}&lt;br /&gt;
&lt;br /&gt;
==== USB Descriptors ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bus 003 Device 025: ID 1292:3006 Innomedia &lt;br /&gt;
Device Descriptor:&lt;br /&gt;
  bLength                18&lt;br /&gt;
  bDescriptorType         1&lt;br /&gt;
  bcdUSB               1.10&lt;br /&gt;
  bDeviceClass            0 &lt;br /&gt;
  bDeviceSubClass         0 &lt;br /&gt;
  bDeviceProtocol         0 &lt;br /&gt;
  bMaxPacketSize0         8&lt;br /&gt;
  idVendor           0x1292 Innomedia&lt;br /&gt;
  idProduct          0x3006 &lt;br /&gt;
  bcdDevice            1.50&lt;br /&gt;
  iManufacturer           0 &lt;br /&gt;
  iProduct                0 &lt;br /&gt;
  iSerial                 0 &lt;br /&gt;
  bNumConfigurations      1&lt;br /&gt;
  Configuration Descriptor:&lt;br /&gt;
    bLength                 9&lt;br /&gt;
    bDescriptorType         2&lt;br /&gt;
    wTotalLength           32&lt;br /&gt;
    bNumInterfaces          1&lt;br /&gt;
    bConfigurationValue     1&lt;br /&gt;
    iConfiguration          1 (error)&lt;br /&gt;
    bmAttributes         0x80&lt;br /&gt;
      (Bus Powered)&lt;br /&gt;
    MaxPower              100mA&lt;br /&gt;
    Interface Descriptor:&lt;br /&gt;
      bLength                 9&lt;br /&gt;
      bDescriptorType         4&lt;br /&gt;
      bInterfaceNumber        0&lt;br /&gt;
      bAlternateSetting       0&lt;br /&gt;
      bNumEndpoints           2&lt;br /&gt;
      bInterfaceClass        88 Xbox&lt;br /&gt;
      bInterfaceSubClass     66 Controller&lt;br /&gt;
      bInterfaceProtocol      0 &lt;br /&gt;
      iInterface              2 (error)&lt;br /&gt;
      Endpoint Descriptor:&lt;br /&gt;
        bLength                 7&lt;br /&gt;
        bDescriptorType         5&lt;br /&gt;
        bEndpointAddress     0x81  EP 1 IN&lt;br /&gt;
        bmAttributes            3&lt;br /&gt;
          Transfer Type            Interrupt&lt;br /&gt;
          Synch Type               None&lt;br /&gt;
          Usage Type               Data&lt;br /&gt;
        wMaxPacketSize     0x0020  1x 32 bytes&lt;br /&gt;
        bInterval               4&lt;br /&gt;
      Endpoint Descriptor:&lt;br /&gt;
        bLength                 7&lt;br /&gt;
        bDescriptorType         5&lt;br /&gt;
        bEndpointAddress     0x02  EP 2 OUT&lt;br /&gt;
        bmAttributes            3&lt;br /&gt;
          Transfer Type            Interrupt&lt;br /&gt;
          Synch Type               None&lt;br /&gt;
          Usage Type               Data&lt;br /&gt;
        wMaxPacketSize     0x0020  1x 32 bytes&lt;br /&gt;
        bInterval               4&lt;br /&gt;
&lt;br /&gt;
Bus 003 Device 024: ID 1292:3006 Innomedia &lt;br /&gt;
Device Descriptor:&lt;br /&gt;
  bLength                18&lt;br /&gt;
  bDescriptorType         1&lt;br /&gt;
  bcdUSB               1.10&lt;br /&gt;
  bDeviceClass            9 Hub&lt;br /&gt;
  bDeviceSubClass         0 &lt;br /&gt;
  bDeviceProtocol         0 Full speed (or root) hub&lt;br /&gt;
  bMaxPacketSize0         8&lt;br /&gt;
  idVendor           0x1292 Innomedia&lt;br /&gt;
  idProduct          0x3006 &lt;br /&gt;
  bcdDevice            1.50&lt;br /&gt;
  iManufacturer           1 (c) 2004 R0R3 Inc.&lt;br /&gt;
  iProduct                2 US Patent 6,287,198&lt;br /&gt;
  iSerial                 0 &lt;br /&gt;
  bNumConfigurations      1&lt;br /&gt;
  Configuration Descriptor:&lt;br /&gt;
    bLength                 9&lt;br /&gt;
    bDescriptorType         2&lt;br /&gt;
    wTotalLength           25&lt;br /&gt;
    bNumInterfaces          1&lt;br /&gt;
    bConfigurationValue     1&lt;br /&gt;
    iConfiguration          4 (c) R0R3 Devices Inc. US Patent 6,287,19Ē&lt;br /&gt;
    bmAttributes         0xa0&lt;br /&gt;
      (Bus Powered)&lt;br /&gt;
      Remote Wakeup&lt;br /&gt;
    MaxPower               64mA&lt;br /&gt;
    Interface Descriptor:&lt;br /&gt;
      bLength                 9&lt;br /&gt;
      bDescriptorType         4&lt;br /&gt;
      bInterfaceNumber        0&lt;br /&gt;
      bAlternateSetting       0&lt;br /&gt;
      bNumEndpoints           1&lt;br /&gt;
      bInterfaceClass         9 Hub&lt;br /&gt;
      bInterfaceSubClass      0 &lt;br /&gt;
      bInterfaceProtocol      0 Full speed (or root) hub&lt;br /&gt;
      iInterface              5 (error)&lt;br /&gt;
      Endpoint Descriptor:&lt;br /&gt;
        bLength                 7&lt;br /&gt;
        bDescriptorType         5&lt;br /&gt;
        bEndpointAddress     0x81  EP 1 IN&lt;br /&gt;
        bmAttributes            3&lt;br /&gt;
          Transfer Type            Interrupt&lt;br /&gt;
          Synch Type               None&lt;br /&gt;
          Usage Type               Data&lt;br /&gt;
        wMaxPacketSize     0x0001  1x 1 bytes&lt;br /&gt;
        bInterval             255&lt;br /&gt;
Hub Descriptor:&lt;br /&gt;
  bLength               9&lt;br /&gt;
  bDescriptorType      41&lt;br /&gt;
  nNbrPorts             3&lt;br /&gt;
  wHubCharacteristic 0x000d&lt;br /&gt;
    Per-port power switching&lt;br /&gt;
    Compound device&lt;br /&gt;
    Per-port overcurrent protection&lt;br /&gt;
  bPwrOn2PwrGood       32 * 2 milli seconds&lt;br /&gt;
  bHubContrCurrent     64 milli Ampere&lt;br /&gt;
  DeviceRemovable    0x02&lt;br /&gt;
  PortPwrCtrlMask    0x0e&lt;br /&gt;
 Hub Port Status:&lt;br /&gt;
   Port 1: 0000.0103 power enable connect&lt;br /&gt;
   Port 2: 0000.0100 power&lt;br /&gt;
   Port 3: 0100.0100 power&lt;br /&gt;
Device Status:     0x0000&lt;br /&gt;
  (Bus Powered)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Steel Battalion Controller ==&lt;br /&gt;
&lt;br /&gt;
Controller Layout&lt;br /&gt;
[[File:SBC.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== USB Descriptors ===&lt;br /&gt;
&lt;br /&gt;
From http://www.yaronet.com/topics/154490-steel-battalion-controller-homemade#post-15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;bcdUSB:             0x0110&lt;br /&gt;
bDeviceClass:         0x00&lt;br /&gt;
bDeviceSubClass:      0x00&lt;br /&gt;
bDeviceProtocol:      0x00&lt;br /&gt;
bMaxPacketSize0:      0x08 (8)&lt;br /&gt;
idVendor:           0x0A7B&lt;br /&gt;
idProduct:          0xD000&lt;br /&gt;
bcdDevice:          0x0100&lt;br /&gt;
iManufacturer:        0x00&lt;br /&gt;
iProduct:             0x00&lt;br /&gt;
iSerialNumber:        0x00&lt;br /&gt;
bNumConfigurations:   0x01&lt;br /&gt;
&lt;br /&gt;
ConnectionStatus: DeviceConnected&lt;br /&gt;
Current Config Value: 0x00&lt;br /&gt;
Device Bus Speed:     Full&lt;br /&gt;
Device Address:       0x03&lt;br /&gt;
Open Pipes:              0&lt;br /&gt;
&lt;br /&gt;
Configuration Descriptor:&lt;br /&gt;
wTotalLength:       0x0020&lt;br /&gt;
bNumInterfaces:       0x01&lt;br /&gt;
bConfigurationValue:  0x01&lt;br /&gt;
iConfiguration:       0x00&lt;br /&gt;
bmAttributes:         0x80 (Bus Powered )&lt;br /&gt;
MaxPower:             0xFA (500 Ma)&lt;br /&gt;
&lt;br /&gt;
Interface Descriptor:&lt;br /&gt;
bInterfaceNumber:     0x00&lt;br /&gt;
bAlternateSetting:    0x00&lt;br /&gt;
bNumEndpoints:        0x02&lt;br /&gt;
bInterfaceClass:      0x58&lt;br /&gt;
bInterfaceSubClass:   0x42&lt;br /&gt;
bInterfaceProtocol:   0x00&lt;br /&gt;
iInterface:           0x00&lt;br /&gt;
&lt;br /&gt;
Endpoint Descriptor:&lt;br /&gt;
bEndpointAddress:     0x82&lt;br /&gt;
Transfer Type:   Interrupt&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Controller to Xbox ===&lt;br /&gt;
&lt;br /&gt;
From http://steelbattalionnet.codeplex.com/SourceControl/latest#SBC/SteelBattalionController.cs&lt;br /&gt;
&lt;br /&gt;
26 bytes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Field&lt;br /&gt;
!Offset (Bytes)&lt;br /&gt;
!Mask&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|RightJoyMainWeapon&lt;br /&gt;
|2&lt;br /&gt;
|0x01&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|RightJoyFire&lt;br /&gt;
|2&lt;br /&gt;
|0x03&lt;br /&gt;
|FIXME: WTF?! Mask might be bad?&lt;br /&gt;
|-&lt;br /&gt;
|RightJoyLockOn&lt;br /&gt;
|2&lt;br /&gt;
|0x04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Eject&lt;br /&gt;
|2&lt;br /&gt;
|0x08&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CockpitHatch&lt;br /&gt;
|2&lt;br /&gt;
|0x10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ignition&lt;br /&gt;
|2&lt;br /&gt;
|0x20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|2&lt;br /&gt;
|0x40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MultiMonOpenClose&lt;br /&gt;
|2&lt;br /&gt;
|0x80&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MultiMonMapZoomInOut&lt;br /&gt;
|3&lt;br /&gt;
|0x01&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MultiMonModeSelect&lt;br /&gt;
|3&lt;br /&gt;
|0x02&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MultiMonSubMonitor&lt;br /&gt;
|3&lt;br /&gt;
|0x04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MainMonZoomIn&lt;br /&gt;
|3&lt;br /&gt;
|0x08&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MainMonZoomOut&lt;br /&gt;
|3&lt;br /&gt;
|0x10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FunctionFSS&lt;br /&gt;
|3&lt;br /&gt;
|0x20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FunctionManipulator&lt;br /&gt;
|3&lt;br /&gt;
|0x40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FunctionLineColorChange&lt;br /&gt;
|3&lt;br /&gt;
|0x80&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Washing&lt;br /&gt;
|4&lt;br /&gt;
|0x01&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Extinguisher&lt;br /&gt;
|4&lt;br /&gt;
|0x02&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chaff&lt;br /&gt;
|4&lt;br /&gt;
|0x04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FunctionTankDetach&lt;br /&gt;
|4&lt;br /&gt;
|0x08&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FunctionOverride&lt;br /&gt;
|4&lt;br /&gt;
|0x10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FunctionNightScope&lt;br /&gt;
|4&lt;br /&gt;
|0x20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FunctionF1&lt;br /&gt;
|4&lt;br /&gt;
|0x40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FunctionF2&lt;br /&gt;
|4&lt;br /&gt;
|0x80&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|FunctionF3&lt;br /&gt;
|5&lt;br /&gt;
|0x01&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|WeaponConMain&lt;br /&gt;
|5&lt;br /&gt;
|0x02&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|WeaponConSub&lt;br /&gt;
|5&lt;br /&gt;
|0x04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|WeaponConMagazine&lt;br /&gt;
|5&lt;br /&gt;
|0x08&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comm1&lt;br /&gt;
|5&lt;br /&gt;
|0x10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comm2&lt;br /&gt;
|5&lt;br /&gt;
|0x20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comm3&lt;br /&gt;
|5&lt;br /&gt;
|0x40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comm4&lt;br /&gt;
|5&lt;br /&gt;
|0x80&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comm5&lt;br /&gt;
|6&lt;br /&gt;
|0x01&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LeftJoySightChange&lt;br /&gt;
|6&lt;br /&gt;
|0x02&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ToggleFilterControl&lt;br /&gt;
|6&lt;br /&gt;
|0x04&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ToggleOxygenSupply&lt;br /&gt;
|6&lt;br /&gt;
|0x08&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ToggleFuelFlowRate&lt;br /&gt;
|6&lt;br /&gt;
|0x10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ToggleBuffreMaterial&lt;br /&gt;
|6&lt;br /&gt;
|0x20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ToggleVTLocation&lt;br /&gt;
|6&lt;br /&gt;
|0x40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|0x80&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|7&lt;br /&gt;
|0xFF&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|8&lt;br /&gt;
|0xFF&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AimingX&lt;br /&gt;
|9&lt;br /&gt;
|0xFF, maybe 0xFFFF at offset 8?&lt;br /&gt;
|&amp;quot;Aiming Lever&amp;quot; joystick on the right.  X Axis value.&lt;br /&gt;
|-&lt;br /&gt;
|AimingY&lt;br /&gt;
|11&lt;br /&gt;
|0xFF, maybe 0xFFFF at offset 10?&lt;br /&gt;
|&amp;quot;Aiming Lever&amp;quot; joystick on the right.  Y Axis value.&lt;br /&gt;
|-&lt;br /&gt;
|RotationLever&lt;br /&gt;
|13&lt;br /&gt;
|0xFF, maybe 0xFFFF at offset 12?&lt;br /&gt;
|&amp;quot;Rotation Lever&amp;quot; joystick on the left.&lt;br /&gt;
|-&lt;br /&gt;
|SightChangeX&lt;br /&gt;
|15&lt;br /&gt;
|0xFF, maybe 0xFFFF at offset 14?&lt;br /&gt;
|&amp;quot;Sight Change&amp;quot; analog stick on the &amp;quot;Rotation Lever&amp;quot; joystick.  X Axis value.&lt;br /&gt;
|-&lt;br /&gt;
|SightChangeY&lt;br /&gt;
|17&lt;br /&gt;
|0xFF, maybe 0xFFFF at offset 16?&lt;br /&gt;
|&amp;quot;Sight Change&amp;quot; analog stick on the &amp;quot;Rotation Lever&amp;quot; joystick.  Y Axis value.&lt;br /&gt;
|-&lt;br /&gt;
|LeftPedal&lt;br /&gt;
|19&lt;br /&gt;
|0xFF, maybe 0xFFFF at offset 18?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MiddlePedal&lt;br /&gt;
|21&lt;br /&gt;
|0xFF, maybe 0xFFFF at offset 20?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|RightPedal&lt;br /&gt;
|23&lt;br /&gt;
|0xFF, maybe 0xFFFF at offset 22?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TunerDial&lt;br /&gt;
|24&lt;br /&gt;
|0x0F&lt;br /&gt;
|The 9 o'clock postion is 0, and the 6 o'clock position is 12. The blank area between the 6 and 9 o'clock positions is 13, 14, and 15 clockwise.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|24&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GearLever&lt;br /&gt;
|25&lt;br /&gt;
|0xFF&lt;br /&gt;
|The gear lever on the left block.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Xbox to Controller ===&lt;br /&gt;
&lt;br /&gt;
From http://steelbattalionnet.codeplex.com/SourceControl/latest#SBC/SteelBattalionController.cs&lt;br /&gt;
&lt;br /&gt;
34 bytes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Field&lt;br /&gt;
!Offset (Bytes)&lt;br /&gt;
!Mask&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|EmergencyEject&lt;br /&gt;
|2&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CockpitHatch&lt;br /&gt;
|2&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ignition&lt;br /&gt;
|3&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|3&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|OpenClose&lt;br /&gt;
|4&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MapZoomInOut&lt;br /&gt;
|4&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ModeSelect&lt;br /&gt;
|5&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SubMonitorModeSelect&lt;br /&gt;
|5&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MainMonitorZoomIn&lt;br /&gt;
|6&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MainMonitorZoomOut&lt;br /&gt;
|6&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ForecastShootingSystem&lt;br /&gt;
|7&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Manipulator&lt;br /&gt;
|7&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LineColorChange&lt;br /&gt;
|8&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Washing&lt;br /&gt;
|8&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Extinguisher&lt;br /&gt;
|9&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chaff&lt;br /&gt;
|9&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TankDetach&lt;br /&gt;
|10&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Override&lt;br /&gt;
|10&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|NightScope&lt;br /&gt;
|11&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|F1&lt;br /&gt;
|11&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|F2&lt;br /&gt;
|12&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|F3&lt;br /&gt;
|12&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MainWeaponControl&lt;br /&gt;
|13&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SubWeaponControl&lt;br /&gt;
|13&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MagazineChange&lt;br /&gt;
|14&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comm1&lt;br /&gt;
|14&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comm2&lt;br /&gt;
|15&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comm3&lt;br /&gt;
|15&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comm4&lt;br /&gt;
|16&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Comm5&lt;br /&gt;
|16&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|17&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GearR&lt;br /&gt;
|17&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GearN&lt;br /&gt;
|18&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gear1&lt;br /&gt;
|18&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gear2&lt;br /&gt;
|19&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gear3&lt;br /&gt;
|19&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gear4&lt;br /&gt;
|20&lt;br /&gt;
|0x0F&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gear5&lt;br /&gt;
|20&lt;br /&gt;
|0xF0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related links ==&lt;br /&gt;
[https://github.com/xqemu/xqemu/blob/xbox/hw/xbox/xid.c XID emulation in XQEMU]&lt;/div&gt;</summary>
		<author><name>Jackchentwkh</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=File:SBC.jpg&amp;diff=6427</id>
		<title>File:SBC.jpg</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=File:SBC.jpg&amp;diff=6427"/>
				<updated>2018-06-20T13:31:59Z</updated>
		
		<summary type="html">&lt;p&gt;Jackchentwkh: SteelBattalion Controller Layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SteelBattalion Controller Layout&lt;/div&gt;</summary>
		<author><name>Jackchentwkh</name></author>	</entry>

	</feed>