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		<id>https://xboxdevwiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chipsnapper</id>
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		<updated>2026-05-23T22:46:18Z</updated>
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	<entry>
		<id>https://xboxdevwiki.net/index.php?title=XEO3&amp;diff=7390</id>
		<title>XEO3</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=XEO3&amp;diff=7390"/>
				<updated>2025-02-26T01:33:07Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''XEO3''', also known as '''Fission''', is Microsoft's Xbox / Xbox 360 emulator for Xbox One. &lt;br /&gt;
&lt;br /&gt;
It was eventually discovered that Fission is actually just a repackaged [[Fusion]], running inside a 360 emulator.&lt;br /&gt;
360 Shaders are recompiled to D3D11 Durango format by '''BackgroundShaderCompiler.exe'''.&lt;br /&gt;
&lt;br /&gt;
Some critical shaders are shipped alongside the executables.&lt;br /&gt;
A '''LaunchArguments.txt''' file next to '''Emu.exe''' provides unique run parameters for each game.&lt;br /&gt;
==References and links==&lt;br /&gt;
* [https://www.ign.com/articles/2017/10/23/the-untold-story-of-xbox-one-backwards-compatibility The Untold Story of Xbox One Backwards Compatibility - IGN]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox Compatible game list]&lt;br /&gt;
* [https://twitter.com/justanyonee_/status/1814548236176113907]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=XEO3&amp;diff=7389</id>
		<title>XEO3</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=XEO3&amp;diff=7389"/>
				<updated>2025-02-26T00:55:40Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''XEO3''', also known as '''Fission''', is Microsoft's Xbox / Xbox 360 emulator for Xbox One. &lt;br /&gt;
&lt;br /&gt;
Games run at four times native resolution on Xbox One and sixteen times native resolution on Xbox One X.&lt;br /&gt;
&lt;br /&gt;
It was eventually discovered that Fission is actually just a repackaged [[Fusion]], running inside a 360 emulator.&lt;br /&gt;
==References and links==&lt;br /&gt;
* [https://www.ign.com/articles/2017/10/23/the-untold-story-of-xbox-one-backwards-compatibility The Untold Story of Xbox One Backwards Compatibility - IGN]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox Compatible game list]&lt;br /&gt;
* [https://twitter.com/justanyonee_/status/1814548236176113907]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=Main_Page&amp;diff=7388</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=Main_Page&amp;diff=7388"/>
				<updated>2025-02-26T00:55:03Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: /* Emulation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Main Page/Header}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Hardware ==&lt;br /&gt;
&lt;br /&gt;
* [[Chihiro]]&lt;br /&gt;
* [[Xbox]]&lt;br /&gt;
&lt;br /&gt;
* [[Hardware Revisions]]&lt;br /&gt;
* [[Motherboard]]&lt;br /&gt;
* [[CPU]]&lt;br /&gt;
* [[NV2A]]&lt;br /&gt;
** [[NV2A/Vertex attributes]]&lt;br /&gt;
** [[NV2A/Fixed Function Pipeline]]&lt;br /&gt;
** [[NV2A/Vertex Shader]]&lt;br /&gt;
** [[NV2A/Pixel Combiner]]&lt;br /&gt;
** [[NV2A/Surface Formats]]&lt;br /&gt;
* [[Memory]]&lt;br /&gt;
* [[Flash ROM]]&lt;br /&gt;
* [[MCPX]]&lt;br /&gt;
** [[LPC_Debug_Port|LPC]]&lt;br /&gt;
** [[APU]]&lt;br /&gt;
*** [[DSP]]&lt;br /&gt;
** [[ACI]]&lt;br /&gt;
** [[Network]]&lt;br /&gt;
* [[PCI]]&lt;br /&gt;
* [[SMBus]]&lt;br /&gt;
** [[EEPROM]]&lt;br /&gt;
** [[SMC]]&lt;br /&gt;
** [[Video Encoder]]&lt;br /&gt;
*** [[AV Cables]]&lt;br /&gt;
* [[DVD Drive]]&lt;br /&gt;
** [[Xbox Game Disc]]&lt;br /&gt;
* [[Hard Drive]]&lt;br /&gt;
** [[Config Sector]]&lt;br /&gt;
* [[USB]]&lt;br /&gt;
** [[Xbox Input Devices]]&lt;br /&gt;
** [[Xbox Memory Unit]]&lt;br /&gt;
** [[Xbox Live Communicator]] &amp;lt;!-- Maybe rename this to microphones later? --&amp;gt;&lt;br /&gt;
** [[Xbox DVD Movie Playback Kit]]&lt;br /&gt;
** [[Xbox Cam (for Video Chat)]]&lt;br /&gt;
* [[Power Supply]]&lt;br /&gt;
* [[Development Kits]]&lt;br /&gt;
** [[Super I/O]]&lt;br /&gt;
** [[DVD Emulator]]&lt;br /&gt;
* [[Manufacturing Process]]&lt;br /&gt;
&lt;br /&gt;
== System Software ==&lt;br /&gt;
* [[MCPX ROM]]&lt;br /&gt;
* [[BIOS]] / [[Kernel]]&lt;br /&gt;
** [[Boot Process]]&lt;br /&gt;
** [[XBE]] (Executable file format)&lt;br /&gt;
* [[FATX]] (Filesystem)&lt;br /&gt;
* [[Xbox ADPCM]]&lt;br /&gt;
* [[Dashboard]]&lt;br /&gt;
** [[Soundtracks]]&lt;br /&gt;
** [[Fatal Error]]&lt;br /&gt;
* [[Exploits]]&lt;br /&gt;
&lt;br /&gt;
== Development Kits and Tools ==&lt;br /&gt;
* [https://github.com/xqemu/nxdk nxdk (New Xbox Development Kit)]&lt;br /&gt;
* [[OpenXDK]]&lt;br /&gt;
* [[Microsoft XDK]]&lt;br /&gt;
** [[Xbox Title Libraries]]&lt;br /&gt;
** [[Direct3D]]&lt;br /&gt;
** [[DirectSound]]&lt;br /&gt;
** [[System Link]]&lt;br /&gt;
** [[Xbox Live]]&lt;br /&gt;
*** [[Xbox Live/Connection Test|Connection Test]]&lt;br /&gt;
*** [[Xbox Live/Machine Account|Machine Account]]&lt;br /&gt;
** [[Xbox Debug Monitor]]&lt;br /&gt;
** [[Xbox Neighborhood]]&lt;br /&gt;
** [[Kernel_Debug|Xbox Kernel Debugging]]&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
* [[:Category:Games|Games]]&lt;br /&gt;
* [[Engine List]]&lt;br /&gt;
&lt;br /&gt;
== Emulation ==&lt;br /&gt;
* [[Emulators]]&lt;br /&gt;
** [[Xemu|xemu]]&lt;br /&gt;
** [[Cxbx-Reloaded]]&lt;br /&gt;
** [[XQEMU]]&lt;br /&gt;
** [[Fusion]]&lt;br /&gt;
** [[XEO3]]&lt;br /&gt;
&lt;br /&gt;
== Operating Systems ==&lt;br /&gt;
* [[Linux]]&lt;br /&gt;
* [[ReactOS]]&lt;br /&gt;
&lt;br /&gt;
== Historical Pages ==&lt;br /&gt;
(archived from the xbox-linux wiki)&lt;br /&gt;
* [[Xbox Hard Drive Locking Mechanism]]&lt;br /&gt;
* [[Xbox Savegame System]]&lt;br /&gt;
* [[Xbox Hardware Overview]]&lt;br /&gt;
* [[Xbox Hard Disk Technical_Details]]&lt;br /&gt;
* [[Xbox Hard Disk Partitioning]]&lt;br /&gt;
* [[Xbox Manufacturing Process]]&lt;br /&gt;
* [[The Hidden Boot Code of the Xbox]]&lt;br /&gt;
* [[PIC]]&lt;br /&gt;
* [[SMBus]]&lt;br /&gt;
* [[NForce]]&lt;br /&gt;
* [[17 Mistakes Microsoft Made in the Xbox Security System]]&lt;br /&gt;
* [[Porting an Operating System to the Xbox HOWTO]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* [[Patents]]&lt;br /&gt;
* [[Resources]]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=Main_Page&amp;diff=7387</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=Main_Page&amp;diff=7387"/>
				<updated>2025-02-26T00:54:32Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: /* Emulation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Main Page/Header}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Hardware ==&lt;br /&gt;
&lt;br /&gt;
* [[Chihiro]]&lt;br /&gt;
* [[Xbox]]&lt;br /&gt;
&lt;br /&gt;
* [[Hardware Revisions]]&lt;br /&gt;
* [[Motherboard]]&lt;br /&gt;
* [[CPU]]&lt;br /&gt;
* [[NV2A]]&lt;br /&gt;
** [[NV2A/Vertex attributes]]&lt;br /&gt;
** [[NV2A/Fixed Function Pipeline]]&lt;br /&gt;
** [[NV2A/Vertex Shader]]&lt;br /&gt;
** [[NV2A/Pixel Combiner]]&lt;br /&gt;
** [[NV2A/Surface Formats]]&lt;br /&gt;
* [[Memory]]&lt;br /&gt;
* [[Flash ROM]]&lt;br /&gt;
* [[MCPX]]&lt;br /&gt;
** [[LPC_Debug_Port|LPC]]&lt;br /&gt;
** [[APU]]&lt;br /&gt;
*** [[DSP]]&lt;br /&gt;
** [[ACI]]&lt;br /&gt;
** [[Network]]&lt;br /&gt;
* [[PCI]]&lt;br /&gt;
* [[SMBus]]&lt;br /&gt;
** [[EEPROM]]&lt;br /&gt;
** [[SMC]]&lt;br /&gt;
** [[Video Encoder]]&lt;br /&gt;
*** [[AV Cables]]&lt;br /&gt;
* [[DVD Drive]]&lt;br /&gt;
** [[Xbox Game Disc]]&lt;br /&gt;
* [[Hard Drive]]&lt;br /&gt;
** [[Config Sector]]&lt;br /&gt;
* [[USB]]&lt;br /&gt;
** [[Xbox Input Devices]]&lt;br /&gt;
** [[Xbox Memory Unit]]&lt;br /&gt;
** [[Xbox Live Communicator]] &amp;lt;!-- Maybe rename this to microphones later? --&amp;gt;&lt;br /&gt;
** [[Xbox DVD Movie Playback Kit]]&lt;br /&gt;
** [[Xbox Cam (for Video Chat)]]&lt;br /&gt;
* [[Power Supply]]&lt;br /&gt;
* [[Development Kits]]&lt;br /&gt;
** [[Super I/O]]&lt;br /&gt;
** [[DVD Emulator]]&lt;br /&gt;
* [[Manufacturing Process]]&lt;br /&gt;
&lt;br /&gt;
== System Software ==&lt;br /&gt;
* [[MCPX ROM]]&lt;br /&gt;
* [[BIOS]] / [[Kernel]]&lt;br /&gt;
** [[Boot Process]]&lt;br /&gt;
** [[XBE]] (Executable file format)&lt;br /&gt;
* [[FATX]] (Filesystem)&lt;br /&gt;
* [[Xbox ADPCM]]&lt;br /&gt;
* [[Dashboard]]&lt;br /&gt;
** [[Soundtracks]]&lt;br /&gt;
** [[Fatal Error]]&lt;br /&gt;
* [[Exploits]]&lt;br /&gt;
&lt;br /&gt;
== Development Kits and Tools ==&lt;br /&gt;
* [https://github.com/xqemu/nxdk nxdk (New Xbox Development Kit)]&lt;br /&gt;
* [[OpenXDK]]&lt;br /&gt;
* [[Microsoft XDK]]&lt;br /&gt;
** [[Xbox Title Libraries]]&lt;br /&gt;
** [[Direct3D]]&lt;br /&gt;
** [[DirectSound]]&lt;br /&gt;
** [[System Link]]&lt;br /&gt;
** [[Xbox Live]]&lt;br /&gt;
*** [[Xbox Live/Connection Test|Connection Test]]&lt;br /&gt;
*** [[Xbox Live/Machine Account|Machine Account]]&lt;br /&gt;
** [[Xbox Debug Monitor]]&lt;br /&gt;
** [[Xbox Neighborhood]]&lt;br /&gt;
** [[Kernel_Debug|Xbox Kernel Debugging]]&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
* [[:Category:Games|Games]]&lt;br /&gt;
* [[Engine List]]&lt;br /&gt;
&lt;br /&gt;
== Emulation ==&lt;br /&gt;
* [[Emulators]]&lt;br /&gt;
** [[Xemu|xemu]]&lt;br /&gt;
** [[Cxbx-Reloaded]]&lt;br /&gt;
** [[XQEMU]]&lt;br /&gt;
** [[Fusion]]&lt;br /&gt;
** [[XE03]]&lt;br /&gt;
&lt;br /&gt;
== Operating Systems ==&lt;br /&gt;
* [[Linux]]&lt;br /&gt;
* [[ReactOS]]&lt;br /&gt;
&lt;br /&gt;
== Historical Pages ==&lt;br /&gt;
(archived from the xbox-linux wiki)&lt;br /&gt;
* [[Xbox Hard Drive Locking Mechanism]]&lt;br /&gt;
* [[Xbox Savegame System]]&lt;br /&gt;
* [[Xbox Hardware Overview]]&lt;br /&gt;
* [[Xbox Hard Disk Technical_Details]]&lt;br /&gt;
* [[Xbox Hard Disk Partitioning]]&lt;br /&gt;
* [[Xbox Manufacturing Process]]&lt;br /&gt;
* [[The Hidden Boot Code of the Xbox]]&lt;br /&gt;
* [[PIC]]&lt;br /&gt;
* [[SMBus]]&lt;br /&gt;
* [[NForce]]&lt;br /&gt;
* [[17 Mistakes Microsoft Made in the Xbox Security System]]&lt;br /&gt;
* [[Porting an Operating System to the Xbox HOWTO]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* [[Patents]]&lt;br /&gt;
* [[Resources]]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=XEO3&amp;diff=7385</id>
		<title>XEO3</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=XEO3&amp;diff=7385"/>
				<updated>2025-02-26T00:54:10Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: Chipsnapper moved page Fission to XEO3: Internal name for the emu is XEO3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fission''' is Microsoft's Xbox emulator for Xbox One. &lt;br /&gt;
&lt;br /&gt;
Games run at four times native resolution on Xbox One and sixteen times native resolution on Xbox One X.&lt;br /&gt;
&lt;br /&gt;
It was eventually discovered that Fission is actually just a repackaged [[Fusion]], running inside a 360 emulator.&lt;br /&gt;
==References and links==&lt;br /&gt;
* [https://www.ign.com/articles/2017/10/23/the-untold-story-of-xbox-one-backwards-compatibility The Untold Story of Xbox One Backwards Compatibility - IGN]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox Compatible game list]&lt;br /&gt;
* [https://twitter.com/justanyonee_/status/1814548236176113907]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=Fission&amp;diff=7386</id>
		<title>Fission</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=Fission&amp;diff=7386"/>
				<updated>2025-02-26T00:54:10Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: Chipsnapper moved page Fission to XEO3: Internal name for the emu is XEO3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[XEO3]]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=XEO3&amp;diff=7368</id>
		<title>XEO3</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=XEO3&amp;diff=7368"/>
				<updated>2024-07-23T04:13:40Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fission''' is Microsoft's Xbox emulator for Xbox One. &lt;br /&gt;
&lt;br /&gt;
Games run at four times native resolution on Xbox One and sixteen times native resolution on Xbox One X.&lt;br /&gt;
&lt;br /&gt;
It was eventually discovered that Fission is actually just a repackaged [[Fusion]], running inside a 360 emulator.&lt;br /&gt;
==References and links==&lt;br /&gt;
* [https://www.ign.com/articles/2017/10/23/the-untold-story-of-xbox-one-backwards-compatibility The Untold Story of Xbox One Backwards Compatibility - IGN]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox Compatible game list]&lt;br /&gt;
* [https://twitter.com/justanyonee_/status/1814548236176113907]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=Dashboard&amp;diff=6948</id>
		<title>Dashboard</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=Dashboard&amp;diff=6948"/>
				<updated>2021-05-23T01:16:15Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: /* Steps to activate Soundtrack Easter Egg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hidden features ==&lt;br /&gt;
&lt;br /&gt;
=== Hotkey to switch to HD modes ===&lt;br /&gt;
&lt;br /&gt;
Latest Xbox Dashboard (5960) force 480p display mode:&lt;br /&gt;
&lt;br /&gt;
Press and hold Left trigger, right trigger, and both analog stick buttons.&lt;br /&gt;
&lt;br /&gt;
The normally displayed 480i dashboard will switch to 480p output while using&lt;br /&gt;
the Xbox High Definition AV Pack or cable.&lt;br /&gt;
&lt;br /&gt;
Repeat button combo to toggle between 480p and 480i.&lt;br /&gt;
&lt;br /&gt;
=== Music visualization in fullscreen ===&lt;br /&gt;
&lt;br /&gt;
Press {{input-y}}, {{input-x}} while playing audio CDs or soundtracks stored on the HDD to display full-screen geiss-like music visualization. Or, press &amp;quot;INFO&amp;quot; button on the DVD Playback Kit remote.&lt;br /&gt;
&lt;br /&gt;
Only visible with DVD Playback Kit and Remote:&lt;br /&gt;
&lt;br /&gt;
#Start playing a song using either the Xbox controller or playback kit remote.&lt;br /&gt;
#Press {{input-y}}, {{input-x}} on the controller or &amp;quot;INFO&amp;quot; on the remote to get the full screen visualization.&lt;br /&gt;
#Here's the part that requires the DVD Playback Kit remote.  Press &amp;quot;STOP&amp;quot; or &amp;quot;PAUSE&amp;quot; (you cannot use the controller to stop the music to see it as doing so goes back to the Music Playback menu with the small visualization area).  Once the music visualization pattern dies down, a full-screen swirling starfield pattern appears.  After some time passes, the screen will be filled with a changing burst of solid color where you can make out the wireframe spinning globe seen encompassing the main dashboard background.  The burst of color fades to black leaving the swirling starfield. The cycle repeats with a random changing solid color burst which fades to the swirling starfield{{FIXME|reason=replace lengthy explanation with a video of this}}.&lt;br /&gt;
&lt;br /&gt;
Not quite true about needing the remote control, if playing a CD while full screen visualization is displayed, press the eject button on the front of the Xbox console.&lt;br /&gt;
&lt;br /&gt;
=== Soundtrack name Easter-Egg 1 (&amp;quot;&amp;lt;&amp;lt;Eggs&amp;amp;beta;ox&amp;gt;&amp;gt;&amp;quot;) ===&lt;br /&gt;
&lt;br /&gt;
Stored in settings_adoc.xip (which is actually an XBE file)&lt;br /&gt;
&lt;br /&gt;
==== Steps to activate Soundtrack Easter Egg ====&lt;br /&gt;
# Insert an audio CD and let it begin to play. &lt;br /&gt;
# Stop the disk and step back (press B) in order to &amp;quot;Copy&amp;quot; selected tracks of the CD to the hard drive. &lt;br /&gt;
# When the track list comes up, &amp;quot;Select All&amp;quot; and continue. &lt;br /&gt;
# Choose &amp;quot;New Soundtrack&amp;quot; as the destination for your selection. &lt;br /&gt;
# Enter the name of your soundtrack exactly as follows: &amp;lt;&amp;lt;Eggs&amp;amp;beta;ox&amp;gt;&amp;gt; including the less than, beta, and greater than symbols. &lt;br /&gt;
# After you have entered the title, select &amp;quot;Done&amp;quot;.  A &amp;quot;Thank You&amp;quot; message starts which is followed by a scrolling list of the Xbox Team members.&lt;br /&gt;
If you press a button on the controller or let the message play through to the end -- the Xbox reboots.&lt;br /&gt;
&lt;br /&gt;
=== Soundtrack name Easter-Egg 2 (&amp;quot;Timmyyyyyyyyyyyyyyyyyyyyyyyyyy!&amp;quot;) ===&lt;br /&gt;
==== Steps to activate Soundtrack Easter Egg ====&lt;br /&gt;
# Insert an audio CD and let it begin to play. &lt;br /&gt;
# Stop the disk and step back (press B) in order to &amp;quot;Copy&amp;quot; selected tracks of the CD to the hard drive. &lt;br /&gt;
# When the track list comes up, &amp;quot;Select All&amp;quot; and continue. &lt;br /&gt;
# Choose &amp;quot;New Soundtrack&amp;quot; as the destination for your selection. &lt;br /&gt;
# Enter the name of your soundtrack exactly as follows: Timmyyyyyyyyyyyyyyyyyyyyyyyyyy! with 26 'y' characters.&lt;br /&gt;
# Allow the CD to finish copying to the hard drive.&lt;br /&gt;
# Go to Settings -&amp;gt; System Information. The Xbox Dashboard credits will be displayed.&lt;br /&gt;
&lt;br /&gt;
=== Parental Control Bypass ===&lt;br /&gt;
&lt;br /&gt;
If Parental Control is enabled and the password set has been forgotten, all is not lost.  Use the following sequence:&lt;br /&gt;
* {{input-x}} {{input-y}} {{input-lt}} {{input-x}}&lt;br /&gt;
SET PASS CODE, MOVIES and GAMES level can now be modified and the pass code removed if so desired.&lt;br /&gt;
&lt;br /&gt;
With SET PASS CODE selected, press {{input-a}} or {{input-start}} to change the current pass code and once more to be prompted, &amp;quot;Do you wish to delete the current pass code?&amp;quot;. Select Yes or No then {{input-a}}.&lt;br /&gt;
&lt;br /&gt;
=== Format Admin Codes ===&lt;br /&gt;
&lt;br /&gt;
Secret Xbox format codes to format all drives except C. The code is different for all versions of the Xbox. If you find your code, please post it here along with your xbox version (at least the last 2 digits of the serial number - the factory code where it was manufactured).&lt;br /&gt;
&lt;br /&gt;
==== Different codes based on serial-number ====&lt;br /&gt;
&lt;br /&gt;
MS support techs under certain conditions would ask for your serial number and verify registration of your Xbox before giving you a code to clear/format your fouled Xbox's HDD.{{FIXME|reason=What part(s) of the serial number they used to determine the correct code is unknown?}}&lt;br /&gt;
&lt;br /&gt;
==== List of Xbox Format Admin Codes ====&lt;br /&gt;
&lt;br /&gt;
All of these codes are entered at the MS Dashboard's &amp;quot;System Info&amp;quot; screen. (UNTESTED here, codes posted as given at original source site.)&lt;br /&gt;
&lt;br /&gt;
* Xbox v1.0: {{input-y}} {{input-x}}  {{input-ly+}} {{input-lx-}} {{input-a}}&lt;br /&gt;
* Unknown version{{FIXME|reason=Which? This one seems to work with most Xbox sold in the United States}}: {{input-y}} {{input-ly+}} {{input-ly-}} {{input-x}} {{input-a}}&lt;br /&gt;
* Unknown version{{FIXME|reason=Which? This one worked with the Xbox manufactured in Hungary, serial numbers ending in 03}}: {{input-y}} {{input-lx-}} {{input-x}} {{input-a}} {{input-lx-}}&lt;br /&gt;
&lt;br /&gt;
Source: [https://web.archive.org/web/20041010231137/http://unmodded.mine.nu:80/docs/FormatAdminCode  unmodded.mine.nu/docs/FormatAdminCode]&lt;br /&gt;
&lt;br /&gt;
=== Traveling Menus ===&lt;br /&gt;
&lt;br /&gt;
Turn on your Xbox and go to the dashboard, press {{input-y}} {{ input-x}} on the main screen not from any sub-menu, the main menu will start to slowly move.  Press {{input-y}} {{ input-x}} to return menu to locked position.  All sub-menus will be moving about as well,  you cannot return to locked position from sub-menus only from main menu.&lt;br /&gt;
&lt;br /&gt;
Source: Shaky Menu at https://www.gamefaqs.com/xbox/915780-xbox/cheats&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Hard Drive Files]]&lt;br /&gt;
* [[Soundtracks]]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=Dashboard&amp;diff=6947</id>
		<title>Dashboard</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=Dashboard&amp;diff=6947"/>
				<updated>2021-05-23T01:15:36Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: Timmyyyyyyyyyyyyyyyyyyyyyyyyyy!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hidden features ==&lt;br /&gt;
&lt;br /&gt;
=== Hotkey to switch to HD modes ===&lt;br /&gt;
&lt;br /&gt;
Latest Xbox Dashboard (5960) force 480p display mode:&lt;br /&gt;
&lt;br /&gt;
Press and hold Left trigger, right trigger, and both analog stick buttons.&lt;br /&gt;
&lt;br /&gt;
The normally displayed 480i dashboard will switch to 480p output while using&lt;br /&gt;
the Xbox High Definition AV Pack or cable.&lt;br /&gt;
&lt;br /&gt;
Repeat button combo to toggle between 480p and 480i.&lt;br /&gt;
&lt;br /&gt;
=== Music visualization in fullscreen ===&lt;br /&gt;
&lt;br /&gt;
Press {{input-y}}, {{input-x}} while playing audio CDs or soundtracks stored on the HDD to display full-screen geiss-like music visualization. Or, press &amp;quot;INFO&amp;quot; button on the DVD Playback Kit remote.&lt;br /&gt;
&lt;br /&gt;
Only visible with DVD Playback Kit and Remote:&lt;br /&gt;
&lt;br /&gt;
#Start playing a song using either the Xbox controller or playback kit remote.&lt;br /&gt;
#Press {{input-y}}, {{input-x}} on the controller or &amp;quot;INFO&amp;quot; on the remote to get the full screen visualization.&lt;br /&gt;
#Here's the part that requires the DVD Playback Kit remote.  Press &amp;quot;STOP&amp;quot; or &amp;quot;PAUSE&amp;quot; (you cannot use the controller to stop the music to see it as doing so goes back to the Music Playback menu with the small visualization area).  Once the music visualization pattern dies down, a full-screen swirling starfield pattern appears.  After some time passes, the screen will be filled with a changing burst of solid color where you can make out the wireframe spinning globe seen encompassing the main dashboard background.  The burst of color fades to black leaving the swirling starfield. The cycle repeats with a random changing solid color burst which fades to the swirling starfield{{FIXME|reason=replace lengthy explanation with a video of this}}.&lt;br /&gt;
&lt;br /&gt;
Not quite true about needing the remote control, if playing a CD while full screen visualization is displayed, press the eject button on the front of the Xbox console.&lt;br /&gt;
&lt;br /&gt;
=== Soundtrack name Easter-Egg 1 (&amp;quot;&amp;lt;&amp;lt;Eggs&amp;amp;beta;ox&amp;gt;&amp;gt;&amp;quot;) ===&lt;br /&gt;
&lt;br /&gt;
Stored in settings_adoc.xip (which is actually an XBE file)&lt;br /&gt;
&lt;br /&gt;
==== Steps to activate Soundtrack Easter Egg ====&lt;br /&gt;
# Insert an audio CD and let it begin to play. &lt;br /&gt;
# Stop the disk and step back (press B) in order to &amp;quot;Copy&amp;quot; selected tracks of the CD to the hard drive. &lt;br /&gt;
# When the track list comes up, &amp;quot;Select All&amp;quot; and continue. &lt;br /&gt;
# Choose &amp;quot;New Soundtrack&amp;quot; as the destination for your selection. &lt;br /&gt;
# Enter the name of your soundtrack exactly as follows: &amp;lt;&amp;lt;Eggs&amp;amp;beta;ox&amp;gt;&amp;gt; including the less than, beta, and greater than symbols. &lt;br /&gt;
# After you have entered the title, select &amp;quot;Done&amp;quot;.  A &amp;quot;Thank You&amp;quot; message starts which is followed by a scrolling list of the Xbox Team members.&lt;br /&gt;
If you press a button on the controller or let the message play through to the end -- the Xbox reboots.&lt;br /&gt;
&lt;br /&gt;
=== Soundtrack name Easter-Egg 2 (&amp;quot;Timmyyyyyyyyyyyyyyyyyyyyyyyyyy!&amp;quot;) ===&lt;br /&gt;
==== Steps to activate Soundtrack Easter Egg ====&lt;br /&gt;
# Insert an audio CD and let it begin to play. &lt;br /&gt;
# Stop the disk and step back (press B) in order to &amp;quot;Copy&amp;quot; selected tracks of the CD to the hard drive. &lt;br /&gt;
# When the track list comes up, &amp;quot;Select All&amp;quot; and continue. &lt;br /&gt;
# Choose &amp;quot;New Soundtrack&amp;quot; as the destination for your selection. &lt;br /&gt;
# Enter the name of your soundtrack exactly as follows: Timmyyyyyyyyyyyyyyyyyyyyyyyyyy! with 26 'y' characters.&lt;br /&gt;
# Go to Settings -&amp;gt; System Information. The Xbox Dashboard credits will be displayed.&lt;br /&gt;
&lt;br /&gt;
=== Parental Control Bypass ===&lt;br /&gt;
&lt;br /&gt;
If Parental Control is enabled and the password set has been forgotten, all is not lost.  Use the following sequence:&lt;br /&gt;
* {{input-x}} {{input-y}} {{input-lt}} {{input-x}}&lt;br /&gt;
SET PASS CODE, MOVIES and GAMES level can now be modified and the pass code removed if so desired.&lt;br /&gt;
&lt;br /&gt;
With SET PASS CODE selected, press {{input-a}} or {{input-start}} to change the current pass code and once more to be prompted, &amp;quot;Do you wish to delete the current pass code?&amp;quot;. Select Yes or No then {{input-a}}.&lt;br /&gt;
&lt;br /&gt;
=== Format Admin Codes ===&lt;br /&gt;
&lt;br /&gt;
Secret Xbox format codes to format all drives except C. The code is different for all versions of the Xbox. If you find your code, please post it here along with your xbox version (at least the last 2 digits of the serial number - the factory code where it was manufactured).&lt;br /&gt;
&lt;br /&gt;
==== Different codes based on serial-number ====&lt;br /&gt;
&lt;br /&gt;
MS support techs under certain conditions would ask for your serial number and verify registration of your Xbox before giving you a code to clear/format your fouled Xbox's HDD.{{FIXME|reason=What part(s) of the serial number they used to determine the correct code is unknown?}}&lt;br /&gt;
&lt;br /&gt;
==== List of Xbox Format Admin Codes ====&lt;br /&gt;
&lt;br /&gt;
All of these codes are entered at the MS Dashboard's &amp;quot;System Info&amp;quot; screen. (UNTESTED here, codes posted as given at original source site.)&lt;br /&gt;
&lt;br /&gt;
* Xbox v1.0: {{input-y}} {{input-x}}  {{input-ly+}} {{input-lx-}} {{input-a}}&lt;br /&gt;
* Unknown version{{FIXME|reason=Which? This one seems to work with most Xbox sold in the United States}}: {{input-y}} {{input-ly+}} {{input-ly-}} {{input-x}} {{input-a}}&lt;br /&gt;
* Unknown version{{FIXME|reason=Which? This one worked with the Xbox manufactured in Hungary, serial numbers ending in 03}}: {{input-y}} {{input-lx-}} {{input-x}} {{input-a}} {{input-lx-}}&lt;br /&gt;
&lt;br /&gt;
Source: [https://web.archive.org/web/20041010231137/http://unmodded.mine.nu:80/docs/FormatAdminCode  unmodded.mine.nu/docs/FormatAdminCode]&lt;br /&gt;
&lt;br /&gt;
=== Traveling Menus ===&lt;br /&gt;
&lt;br /&gt;
Turn on your Xbox and go to the dashboard, press {{input-y}} {{ input-x}} on the main screen not from any sub-menu, the main menu will start to slowly move.  Press {{input-y}} {{ input-x}} to return menu to locked position.  All sub-menus will be moving about as well,  you cannot return to locked position from sub-menus only from main menu.&lt;br /&gt;
&lt;br /&gt;
Source: Shaky Menu at https://www.gamefaqs.com/xbox/915780-xbox/cheats&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Hard Drive Files]]&lt;br /&gt;
* [[Soundtracks]]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=Main_Page&amp;diff=6847</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=Main_Page&amp;diff=6847"/>
				<updated>2020-04-07T22:25:15Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Main Page/Header}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Hardware ==&lt;br /&gt;
&lt;br /&gt;
* [[Chihiro]]&lt;br /&gt;
* [[Xbox]]&lt;br /&gt;
&lt;br /&gt;
* [[Hardware Revisions]]&lt;br /&gt;
* [[Motherboard]]&lt;br /&gt;
* [[CPU]]&lt;br /&gt;
* [[NV2A]]&lt;br /&gt;
** [[NV2A/Vertex attributes]]&lt;br /&gt;
** [[NV2A/Fixed Function Pipeline]]&lt;br /&gt;
** [[NV2A/Vertex Shader]]&lt;br /&gt;
** [[NV2A/Pixel Combiner]]&lt;br /&gt;
** [[NV2A/Surface Formats]]&lt;br /&gt;
* [[Memory]]&lt;br /&gt;
* [[Flash ROM]]&lt;br /&gt;
* [[MCPX]]&lt;br /&gt;
** [[LPC_Debug_Port|LPC]]&lt;br /&gt;
** [[APU]]&lt;br /&gt;
*** [[DSP]]&lt;br /&gt;
** [[ACI]]&lt;br /&gt;
** [[Network]]&lt;br /&gt;
* [[PCI]]&lt;br /&gt;
* [[SMBus]]&lt;br /&gt;
** [[EEPROM]]&lt;br /&gt;
** [[SMC]]&lt;br /&gt;
** [[Video Encoder]]&lt;br /&gt;
*** [[AV Cables]]&lt;br /&gt;
* [[DVD Drive]]&lt;br /&gt;
** [[Xbox Game Disc]]&lt;br /&gt;
* [[Hard Drive]]&lt;br /&gt;
** [[Config Sector]]&lt;br /&gt;
* [[USB]]&lt;br /&gt;
** [[Xbox Input Devices]]&lt;br /&gt;
** [[Xbox Memory Unit]]&lt;br /&gt;
** [[Xbox Live Communicator]] &amp;lt;!-- Maybe rename this to microphones later? --&amp;gt;&lt;br /&gt;
** [[Xbox DVD Movie Playback Kit]]&lt;br /&gt;
* [[Power Supply]]&lt;br /&gt;
* [[Development Kits]]&lt;br /&gt;
** [[Super I/O]]&lt;br /&gt;
** [[DVD Emulator]]&lt;br /&gt;
* [[Manufacturing Process]]&lt;br /&gt;
&lt;br /&gt;
== System Software ==&lt;br /&gt;
* [[MCPX ROM]]&lt;br /&gt;
* [[BIOS]] / [[Kernel]]&lt;br /&gt;
** [[Boot Process]]&lt;br /&gt;
** [[XBE]] (Executable file format)&lt;br /&gt;
* [[FATX]] (Filesystem)&lt;br /&gt;
* [[Xbox ADPCM]]&lt;br /&gt;
* [[Dashboard]]&lt;br /&gt;
** [[Soundtracks]]&lt;br /&gt;
* [[Exploits]]&lt;br /&gt;
&lt;br /&gt;
== Development Kits and Tools ==&lt;br /&gt;
* [https://github.com/xqemu/nxdk nxdk (New Xbox Development Kit)]&lt;br /&gt;
* [[OpenXDK]]&lt;br /&gt;
* [[Microsoft XDK]]&lt;br /&gt;
** [[Xbox Title Libraries]]&lt;br /&gt;
** [[Direct3D]]&lt;br /&gt;
** [[DirectSound]]&lt;br /&gt;
** [[System Link]]&lt;br /&gt;
** [[Xbox Live]]&lt;br /&gt;
** [[Xbox Debug Monitor]]&lt;br /&gt;
** [[Xbox Neighborhood]]&lt;br /&gt;
** [[Kernel_Debug|Xbox Kernel Debugging]]&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
* [[:Category:Games|Games]]&lt;br /&gt;
* [[Engine List]]&lt;br /&gt;
&lt;br /&gt;
== Emulation ==&lt;br /&gt;
* [[Emulators]]&lt;br /&gt;
** [[XQEMU]]&lt;br /&gt;
** [[Fusion]]&lt;br /&gt;
** [[Fission]]&lt;br /&gt;
&lt;br /&gt;
== Historical Pages ==&lt;br /&gt;
(archived from the xbox-linux wiki)&lt;br /&gt;
* [[Xbox Hard Drive Locking Mechanism]]&lt;br /&gt;
* [[Xbox Savegame System]]&lt;br /&gt;
* [[Xbox Hardware Overview]]&lt;br /&gt;
* [[Xbox Hard Disk Technical_Details]]&lt;br /&gt;
* [[Xbox Hard Disk Partitioning]]&lt;br /&gt;
* [[Xbox Manufacturing Process]]&lt;br /&gt;
* [[The Hidden Boot Code of the Xbox]]&lt;br /&gt;
* [[PIC]]&lt;br /&gt;
* [[SMBus]]&lt;br /&gt;
* [[NForce]]&lt;br /&gt;
* [[17 Mistakes Microsoft Made in the Xbox Security System]]&lt;br /&gt;
* [[Porting an Operating System to the Xbox HOWTO]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* [[Patents]]&lt;br /&gt;
* [[Resources]]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=XEO3&amp;diff=6846</id>
		<title>XEO3</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=XEO3&amp;diff=6846"/>
				<updated>2020-04-07T22:24:52Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: Created page with &amp;quot;'''Fission''' is Microsoft's Xbox emulator for Xbox One.   Games run at four times native resolution on Xbox One and sixteen times native resolution on Xbox One X. ==Reference...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fission''' is Microsoft's Xbox emulator for Xbox One. &lt;br /&gt;
&lt;br /&gt;
Games run at four times native resolution on Xbox One and sixteen times native resolution on Xbox One X.&lt;br /&gt;
==References and links==&lt;br /&gt;
* [https://www.ign.com/articles/2017/10/23/the-untold-story-of-xbox-one-backwards-compatibility The Untold Story of Xbox One Backwards Compatibility - IGN]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox Compatible game list]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=Main_Page&amp;diff=6845</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=Main_Page&amp;diff=6845"/>
				<updated>2020-04-07T22:08:46Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: /* Emulation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Main Page/Header}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Hardware ==&lt;br /&gt;
&lt;br /&gt;
* [[Chihiro]]&lt;br /&gt;
* [[Xbox]]&lt;br /&gt;
&lt;br /&gt;
* [[Hardware Revisions]]&lt;br /&gt;
* [[Motherboard]]&lt;br /&gt;
* [[CPU]]&lt;br /&gt;
* [[NV2A]]&lt;br /&gt;
** [[NV2A/Vertex attributes]]&lt;br /&gt;
** [[NV2A/Fixed Function Pipeline]]&lt;br /&gt;
** [[NV2A/Vertex Shader]]&lt;br /&gt;
** [[NV2A/Pixel Combiner]]&lt;br /&gt;
** [[NV2A/Surface Formats]]&lt;br /&gt;
* [[Memory]]&lt;br /&gt;
* [[Flash ROM]]&lt;br /&gt;
* [[MCPX]]&lt;br /&gt;
** [[LPC_Debug_Port|LPC]]&lt;br /&gt;
** [[APU]]&lt;br /&gt;
*** [[DSP]]&lt;br /&gt;
** [[ACI]]&lt;br /&gt;
** [[Network]]&lt;br /&gt;
* [[PCI]]&lt;br /&gt;
* [[SMBus]]&lt;br /&gt;
** [[EEPROM]]&lt;br /&gt;
** [[SMC]]&lt;br /&gt;
** [[Video Encoder]]&lt;br /&gt;
*** [[AV Cables]]&lt;br /&gt;
* [[DVD Drive]]&lt;br /&gt;
** [[Xbox Game Disc]]&lt;br /&gt;
* [[Hard Drive]]&lt;br /&gt;
** [[Config Sector]]&lt;br /&gt;
* [[USB]]&lt;br /&gt;
** [[Xbox Input Devices]]&lt;br /&gt;
** [[Xbox Memory Unit]]&lt;br /&gt;
** [[Xbox Live Communicator]] &amp;lt;!-- Maybe rename this to microphones later? --&amp;gt;&lt;br /&gt;
** [[Xbox DVD Movie Playback Kit]]&lt;br /&gt;
* [[Power Supply]]&lt;br /&gt;
* [[Development Kits]]&lt;br /&gt;
** [[Super I/O]]&lt;br /&gt;
** [[DVD Emulator]]&lt;br /&gt;
* [[Manufacturing Process]]&lt;br /&gt;
&lt;br /&gt;
== System Software ==&lt;br /&gt;
* [[MCPX ROM]]&lt;br /&gt;
* [[BIOS]] / [[Kernel]]&lt;br /&gt;
** [[Boot Process]]&lt;br /&gt;
** [[XBE]] (Executable file format)&lt;br /&gt;
* [[FATX]] (Filesystem)&lt;br /&gt;
* [[Xbox ADPCM]]&lt;br /&gt;
* [[Dashboard]]&lt;br /&gt;
** [[Soundtracks]]&lt;br /&gt;
* [[Exploits]]&lt;br /&gt;
&lt;br /&gt;
== Development Kits and Tools ==&lt;br /&gt;
* [https://github.com/xqemu/nxdk nxdk (New Xbox Development Kit)]&lt;br /&gt;
* [[OpenXDK]]&lt;br /&gt;
* [[Microsoft XDK]]&lt;br /&gt;
** [[Xbox Title Libraries]]&lt;br /&gt;
** [[Direct3D]]&lt;br /&gt;
** [[DirectSound]]&lt;br /&gt;
** [[System Link]]&lt;br /&gt;
** [[Xbox Live]]&lt;br /&gt;
** [[Xbox Debug Monitor]]&lt;br /&gt;
** [[Xbox Neighborhood]]&lt;br /&gt;
** [[Kernel_Debug|Xbox Kernel Debugging]]&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
* [[:Category:Games|Games]]&lt;br /&gt;
* [[Engine List]]&lt;br /&gt;
&lt;br /&gt;
== Emulation ==&lt;br /&gt;
* [[Emulators]]&lt;br /&gt;
** [[XQEMU]]&lt;br /&gt;
** [[Fusion]]&lt;br /&gt;
&lt;br /&gt;
== Historical Pages ==&lt;br /&gt;
(archived from the xbox-linux wiki)&lt;br /&gt;
* [[Xbox Hard Drive Locking Mechanism]]&lt;br /&gt;
* [[Xbox Savegame System]]&lt;br /&gt;
* [[Xbox Hardware Overview]]&lt;br /&gt;
* [[Xbox Hard Disk Technical_Details]]&lt;br /&gt;
* [[Xbox Hard Disk Partitioning]]&lt;br /&gt;
* [[Xbox Manufacturing Process]]&lt;br /&gt;
* [[The Hidden Boot Code of the Xbox]]&lt;br /&gt;
* [[PIC]]&lt;br /&gt;
* [[SMBus]]&lt;br /&gt;
* [[NForce]]&lt;br /&gt;
* [[17 Mistakes Microsoft Made in the Xbox Security System]]&lt;br /&gt;
* [[Porting an Operating System to the Xbox HOWTO]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* [[Patents]]&lt;br /&gt;
* [[Resources]]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=Fusion&amp;diff=6844</id>
		<title>Fusion</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=Fusion&amp;diff=6844"/>
				<updated>2020-04-07T22:07:39Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: Redirected page to Xbox 360 Backward Compatibility&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Xbox 360 Backward Compatibility]]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

	<entry>
		<id>https://xboxdevwiki.net/index.php?title=Xbox_360_Backward_Compatibility&amp;diff=6843</id>
		<title>Xbox 360 Backward Compatibility</title>
		<link rel="alternate" type="text/html" href="https://xboxdevwiki.net/index.php?title=Xbox_360_Backward_Compatibility&amp;diff=6843"/>
				<updated>2020-04-07T22:06:18Z</updated>
		
		<summary type="html">&lt;p&gt;Chipsnapper: changed Symantec link to archive.org, pdf file has been removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Xbox 360 Backward Compatibility is Microsofts original Xbox emulator for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
The emulator binary is called xefu.xex. The first resource is xb1krnl which is a modified version of [[Kernel|xboxkrnl.exe]].&lt;br /&gt;
&lt;br /&gt;
=== Modifications to xboxkrnl.exe ===&lt;br /&gt;
&lt;br /&gt;
The IDEXPRDT section has been dropped, additionally the extra data from the MS-DOS header is gone.&lt;br /&gt;
&lt;br /&gt;
==== Guest to host communication ====&lt;br /&gt;
&lt;br /&gt;
The entrypoint of the kernel looks like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
80030878:	56                   	push   %esi&lt;br /&gt;
80030879:	57                   	push   %edi&lt;br /&gt;
8003087a:	8d 05 4c ac 02 80    	lea    0x8002ac4c,%eax&lt;br /&gt;
80030880:	0f 3f                	(bad)  &lt;br /&gt;
80030882:	04 20&lt;br /&gt;
80030884:	8d 05 6c ac 02 80    	lea    0x8002ac6c,%eax&lt;br /&gt;
8003088a:	0f 3f                	(bad)  &lt;br /&gt;
8003088c:	04 20&lt;br /&gt;
8003088e:	8d 05 8c ac 02 80    	lea    0x8002ac8c,%eax&lt;br /&gt;
80030894:	0f 3f                	(bad)  &lt;br /&gt;
80030896:	04 21&lt;br /&gt;
80030898:	8d 05 70 94 01 80    	lea    0x80019470,%eax&lt;br /&gt;
...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
According to [https://web.archive.org/web/20070216172548/https://www.symantec.com/avcenter/reference/Virtual_Machine_Threats.pdf this document by symantec] (Page 5, Left-hand-side) the patterns &amp;lt;code&amp;gt;0F 3F x1 x2&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;0F C7 C8 y1 y2&amp;lt;/code&amp;gt; are used for communication with the host.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! x1 !! x2 !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x20 || Seems to use eax (address) as parameter? eax points to a zero terminated list of pointers into the kernel memory [7 elements]&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x21 || Seems to use eax (address) as parameter? &amp;quot; [4 elements]&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x22 || Seems to use eax (address) as parameter? Seems to be some call to that address?!&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x23 || Seems to use eax (address) as parameter?&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x24 || Seems to use eax (address) as parameter?&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x35 || Seems to use eax (address) as parameter?&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x50 || Seems to use eax (address) as parameter? &amp;quot; [3 elements]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Cleaner list starts here {{FIXME}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x20 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x20 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x21 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x22 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x23 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x24 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x35 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x50 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x00 || Seems to use eax (address) and ecx (size) as parameter? Memory is 0x00 filled before. location is 0x8002b420, size would be 0x3000&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x02 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x20 || Some call or callback registration to the address pointed to by eax&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x21 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x22 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x23 || Some call or callback registration to the address pointed to by eax&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x24 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x25 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x26 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x27 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x28 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x29 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 0x40 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References and links ==&lt;br /&gt;
* [http://support.xbox.com/en-US/legacy-devices/original-console/play-original-games Official compatibility list by Microsoft]&lt;br /&gt;
* [http://michaelbrundage.com/project/xbox-360-emulator/ Michael Brundages (Microsoft) page about the original Xbox emulator in the Xbox 360]&lt;br /&gt;
** [http://michaelbrundage.com/note/2005/05/15/xbox-360-emulator/ More information about the original Xbox emulator in the Xbox 360]&lt;br /&gt;
* [https://randomascii.wordpress.com/2019/03/20/exercises-in-emulation-xbox-360s-fma-instruction/ Blog post about FMA math emulation by Bruce Dawson (Microsoft)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=Da_ont-2AG0 Modern Vintage Gamer: Revisiting Original Xbox Backward Compatibility on the Xbox 360]&lt;/div&gt;</summary>
		<author><name>Chipsnapper</name></author>	</entry>

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