Difference between revisions of "AV Cables"

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(Supported signals / AV cables)
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Microsoft released a handful of AV packs for the Xbox. They are connected to the port labelled "Audio Video Input/Output" on the backside of the console.
+
Microsoft has released a handful of '''Audio Video Cables''' for the [[Xbox]], which they refer to internally as '''AV Packs'''. They are connected to the port labelled "Audio Video Input/Output" on the backside of the console.
  
 
== Connector ==
 
== Connector ==
Line 6: Line 6:
  
 
=== Pinout ===
 
=== Pinout ===
 +
The following table gives the pinout in the way it is arranged on the '''XBOX AVIP''' cables, or '''AV Packs'''. The other end is reversed and on the console.
  
 
{| class="wikitable"
 
{| class="wikitable"
! Pin || Description
+
!Description
 +
|Audio Right
 +
|Audio Right GND
 +
|SPDIF Digital Audio
 +
|V-Sync (VGA Mode)
 +
|Mode GND
 +
|Mode GND
 +
|Mode GND
 +
|GND
 +
|Variable
 +
|9 GND
 +
|Variable
 +
|11 GND
 
|-
 
|-
1 || Audio Right
+
!Pin
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 
|-
 
|-
|  2 || Audio Right GND
+
!Pin
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
!21
 +
!22
 +
!23
 +
!24
 
|-
 
|-
|  3 || SPDIF Digital Audio
+
!Description
|-
+
|Vcc
|  4 || V-Sync (VGA Mode)
+
|Audio Left
|-
+
|Audio Left GND
|  5 || Mode GND
+
|H Sync (VGA Mode)
|-
+
|Mode Select 1
|  6 || Mode GND
+
|Mode Select 2
|-
+
|Mode Select 3
|  7 || Mode GND
+
|(+12V)
|-
+
|22 GND
|  8 || GND
+
|Variable
|-
+
|24 GND
|  9 || Variable
+
|Variable
|-
 
|  10 || Pin 9 GND
 
|-
 
|  11 || Variable
 
|-
 
|  12 || Pin 11 GND
 
|}
 
 
 
{| class="wikitable"
 
! Pin || Description
 
|-
 
|  13 || Vcc
 
|-
 
|  14 || Audio Left
 
|-
 
|  15 || Audio Left GND
 
|-
 
|  16 || H Sync (VGA Mode)
 
|-
 
|  17 || Mode Select 1
 
|-
 
|  18 || Mode Select 2
 
|-
 
|  19 || Mode Select 3
 
|-
 
|  20 || +12V
 
|-
 
|  21 || Pin 22 GND
 
|-
 
|  22 || Variable
 
|-
 
|  23 || Pin 24 GND
 
|-
 
|  24 || Variable
 
 
|}
 
|}
 
{{FIXME|reason=Show tables side by side?}}
 
  
 
== Supported signals / AV cables ==
 
== Supported signals / AV cables ==
  
Below is a table which lists all known officially AV cables released by Microsoft and their respective signal.
+
Below is a table which lists all known officially '''AV cables''' released by Microsoft and their respective signal.
 
The constants used in the av-prefixed Kernel-functions are also listed.
 
The constants used in the av-prefixed Kernel-functions are also listed.
  
 
{| class="wikitable"
 
{| class="wikitable"
! 19 || 18 || 17 || SMC Constant || Official Microsoft product name         || Signal             || 24 || 22 || 11 || 9 || Kernel av-Constant
+
! Pin 19 || Pin 18 || Pin 17 || SMC Constant || Region      || Official Microsoft product name
 +
! Signal                   || Pin 24 || Pin 22 || Pin 11 || Pin 9 || Kernel av-Constant
 
|-
 
|-
|  0 ||  0 ||  0 ||      0      || Advanced SCART Cable                     || SCART (15 kHz RGB) ||  V ||  R ||  G ||  B || AV_PACK_SCART    = 3
+
|  0 ||  0 ||  0 ||      0      || PAL        || [https://web.archive.org/web/20040216131316/http://www.xbox.com:80/en-gb/hardware/scartcable.htm Advanced SCART Cable]
 +
| SCART (15 kHz RGB) Stereo ||  V ||  R ||  G ||  B || AV_PACK_SCART    = 3
 
|-
 
|-
|  0 ||  0 ||  1 ||      1      || High Definition AV Pack                 || Component         ||  - || Pr ||  Y || Pb || AV_PACK_HDTV    = 4
+
|  0 ||  0 ||  1 ||      1      || NTSC        || [https://web.archive.org/web/20040210040422/http://www.xbox.com:80/en-US/hardware/highdefinitionavpack.htm High Definition AV Pack]
 +
| Component SPDIF          ||  - || Pr ||  Y || Pb || AV_PACK_HDTV    = 4
 
|-
 
|-
|  0 ||  1 ||  0 ||      2      || ''Not officially available / supported'' || VGA (31 kHz RGB)  ||  - ||  R ||  G ||  B || AV_PACK_VGA      = 5
+
|  0 ||  1 ||  0 ||      2      || -          || ''Not officially available / supported''
 +
| VGA (31 kHz RGB) Stereo   ||  - ||  R ||  G ||  B || AV_PACK_VGA      = 5
 
|-
 
|-
|  0 ||  1 ||  1 ||      3      || RF Adapter                               || NTSC Mono         ||  V ||  C ||  Y ||  - || AV_PACK_RFU      = 2
+
|  0 ||  1 ||  1 ||      3      || NTSC / PAL  || [https://web.archive.org/web/20040319001330/http://www.xbox.com:80/en-us/hardware/rfadapter.htm RF Adapter]
 +
| RF Mono                   ||  V ||  C ||  Y ||  - || AV_PACK_RFU      = 2
 
|-
 
|-
|  1 ||  0 ||  0 ||      4      || Advanced AV Pack                         || PAL Stereo         ||  V ||  C ||  Y ||  - || AV_PACK_SVIDEO  = 6
+
|  1 ||  0 ||  0 ||      4      || NTSC        || [https://web.archive.org/web/20040319001247/http://www.xbox.com:80/en-us/hardware/advancedavpack.htm Advanced AV Pack]
 +
| S-Video Stereo           ||  V ||  C ||  Y ||  - || AV_PACK_SVIDEO  = 6
 
|-
 
|-
|  1 ||  0 ||  1 ||      5      || ''Not officially available / supported'' || PAL/Secam Mono     ||  V ||  C ||  Y ||  - || AV_PACK_NONE    = 0
+
|  1 ||  0 ||  1 ||      5      || -          || ''Not officially available / supported''
 +
| Unknown Mono             ||  V ||  C ||  Y ||  - || AV_PACK_NONE    = 0
 
|-
 
|-
|  1 ||  1 ||  0 ||      6      || Standard AV Cable                       || NTSC Stereo       ||  V ||  C ||  Y ||  - || AV_PACK_STANDARD = 1
+
|  1 ||  1 ||  0 ||      6      || NTSC / PAL        || [https://web.archive.org/web/20040216130745/http://www.xbox.com:80/en-gb/hardware/avcable.htm Standard AV Cable]
 +
| Composite Stereo         ||  V ||  C ||  Y ||  - || AV_PACK_STANDARD = 1
 
|-
 
|-
|  1 ||  1 ||  1 ||      7      || ''No cable connected''                   || -                 ||  - ||  - ||  - ||  - || AV_PACK_NONE    = 0
+
|  1 ||  1 ||  1 ||      7      || -          || ''No cable connected''
 +
| -                         ||  - ||  - ||  - ||  - || AV_PACK_NONE    = 0
 
|}
 
|}
  
A signal value of 0 means connection to ground (Pins 7, 6, 5), whereas a value of 1 means an open-connection{{citation-needed|reason=Are these still connected to Vcc maybe?}}
+
A signal value of 0 means connection to ground (Pins 7, 6, 5), whereas a value of 1 means an open-connection{{citation needed|reason=Are these still connected to Vcc maybe?}}
 +
 
 +
The region only identifies which territory the cable was originally available / intended for. The kernel still might support other video-standards (NTSC / PAL / SECAM) using the same cable.
  
 
{{FIXME|reason=Add a list of AV cables with pictures and their supported video modes using the official kernel}}
 
{{FIXME|reason=Add a list of AV cables with pictures and their supported video modes using the official kernel}}
Line 96: Line 108:
 
== Related links ==
 
== Related links ==
  
* [http://www.gamesx.com/avpinouts/xbox.htm List of signals and pinout]
+
* [http://www.gamesx.com/avpinouts/xbox.htm GamesX List of signals and pinout]
 +
* [https://assemblergames.com/attachments/xboxavippinouttr0-png.13081/ ASSEMBLERgames XBOX AV pinout] [https://web.archive.org/web/20190404080051/https://assemblergames.com/attachments/xboxavippinouttr0-png.13081/ Archived image on the Wayback Machine]
 +
* [http://ucon64.sourceforge.net/ucon64misc/conn.html uCON64 Connectors]

Latest revision as of 06:05, 4 March 2024

Microsoft has released a handful of Audio Video Cables for the Xbox, which they refer to internally as AV Packs. They are connected to the port labelled "Audio Video Input/Output" on the backside of the console.

Connector

[FIXME]

Pinout

The following table gives the pinout in the way it is arranged on the XBOX AVIP cables, or AV Packs. The other end is reversed and on the console.

Description Audio Right Audio Right GND SPDIF Digital Audio V-Sync (VGA Mode) Mode GND Mode GND Mode GND GND Variable 9 GND Variable 11 GND
Pin 1 2 3 4 5 6 7 8 9 10 11 12
Pin 13 14 15 16 17 18 19 20 21 22 23 24
Description Vcc Audio Left Audio Left GND H Sync (VGA Mode) Mode Select 1 Mode Select 2 Mode Select 3 (+12V) 22 GND Variable 24 GND Variable

Supported signals / AV cables

Below is a table which lists all known officially AV cables released by Microsoft and their respective signal. The constants used in the av-prefixed Kernel-functions are also listed.

Pin 19 Pin 18 Pin 17 SMC Constant Region Official Microsoft product name Signal Pin 24 Pin 22 Pin 11 Pin 9 Kernel av-Constant
0 0 0 0 PAL Advanced SCART Cable SCART (15 kHz RGB) Stereo V R G B AV_PACK_SCART = 3
0 0 1 1 NTSC High Definition AV Pack Component SPDIF - Pr Y Pb AV_PACK_HDTV = 4
0 1 0 2 - Not officially available / supported VGA (31 kHz RGB) Stereo - R G B AV_PACK_VGA = 5
0 1 1 3 NTSC / PAL RF Adapter RF Mono V C Y - AV_PACK_RFU = 2
1 0 0 4 NTSC Advanced AV Pack S-Video Stereo V C Y - AV_PACK_SVIDEO = 6
1 0 1 5 - Not officially available / supported Unknown Mono V C Y - AV_PACK_NONE = 0
1 1 0 6 NTSC / PAL Standard AV Cable Composite Stereo V C Y - AV_PACK_STANDARD = 1
1 1 1 7 - No cable connected - - - - - AV_PACK_NONE = 0

A signal value of 0 means connection to ground (Pins 7, 6, 5), whereas a value of 1 means an open-connection[citation needed]

The region only identifies which territory the cable was originally available / intended for. The kernel still might support other video-standards (NTSC / PAL / SECAM) using the same cable.

[FIXME]

Related links